Simulation Parameters

发布于:2024-11-21


1.Solver Property

Parameter

Description

Simulate

Garments simulation switch, garments will not simulate after it is turned off

Self Collision

Clothes self-collision switch, turning on self-collision will prevent clothes from intersecting

Async Mode

Asynchronous simulation mode, asynchronous simulation mode has higher performance

Animation Mode

Animation mode, if the character skeletal mesh has no animation data, this option can be turned off to improve performance

Smooth Animation

Smooth animation, which can alleviate the problem of unsmooth animation of the character's skeletal mesh in the initial period of time and enhance the stability of the simulation

Back Face

Whether to render the back of the clothing patch

Side Face

Whether to render the side of the clothing patch

Collision Convex

Clothes generate collision bounding volume switch, which can accurately support ray detection, mouse picking and other functions after it is turned on

Fictious Force

inertial force switch

Strain Map Color

When on, the amount of clothing stretch will be written into the vertex color. The material node reads the color and renders the result.

Solver Type

Solver type

GPU ID

GPU serial number used for simulation

Time Step

Simulation time step, it is recommended to set it to the reciprocal of the FPS displayed after Play (1.0/FPS); if set to 0, Time Step is automatically adjusted according to the time interval of each frame

Substep

Substep Each frame of simulation will be decomposed into multiple substeps according to the value of substep, which is suitable for scenes where the human model moves a lot or the project is locked to a lower fps

Iteration

The number of iterations to solve, the higher the value, the more accurate the solution result and the greater the computational overhead

Gravity

The acceleration of gravity when the clothing is solved

Damping

Air resistance encountered when clothing is solved

Self Collision Stiffness

Self-collision strength of cloth pieces when solving clothing

Extra Thickness

Extra collision thickness, the larger the value, the less likely to penetrate, but the larger the gap between clothes

2.Precautions

When adjusting parameters

● The time step length Time Step does not exceed 0.03

● Self Collision Stiffness not less than 0.5

●The higher the clothing cloth physical property value, the higher the number of solver iterations required


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