Export GLB/GLTF compressed file

发布于:2024-12-24


Format

File Size & Loading Speed

Application Scenarios

GLB

Generally smaller; only a single file needs to be loaded, resulting in faster loading

Suitable for final 3D content publishing and delivery, such as web 3D displays, mobile app 3D models, and VR/AR applications

GLTF

Usually larger; multiple files need to be loaded and parsed, resulting in slower loading

Suitable for scenarios where 3D models require frequent editing or adjustment, and for large projects sharing textures and other resources

Operation Path:
File ▶ Import/Export ▶ Import/Export GLB/GLTF

Instructions:
Import GLB / GLTF

Export GLB / GLTF

Supports exporting GLB/GLTF files with compression and mesh reduction

Procedure: File ▶ Export ▶ Export GLB/GLTF

Application Scenarios: 3D product visualization and cross-platform compatibility. Platforms such as Amazon have restrictions on 3D model formats and file sizes. Compression and mesh reduction can reduce the file size, speed up loading, and ensure that models load quickly under various network conditions, providing a smooth user experience.

Note: When compressing meshes, areas with high mesh density—such as topstitching lines and buttonholes—may see limited compression effects. It is recommended to convert these areas to textures for more effective mesh reduction.

When exporting GLB/GLTF, check “Unified UV Export” and uncheck “Material Merge” to reassign materials.


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