OBJ Import/Export
发布于:2024-09-04
Purpose:
OBJ files are versatile 3D model files that can be imported and exported in Style3D, serving as avatars, trims, or patterns.
Operation Path:
File ▶ Import/Export▶ Import/Export OBJ
Operation Instructions:
Import OBJ files
Load Type | Open: Open the file and overwrite the original project. |
Add:Add the file without overwriting the original project. | |
Load as Avatar | Inherit Arrange Info:When the load type is set to "Open," enabling this option will inherit the previous model arrangement point information. |
Inherit Measure Line(Same Topo):When the load type is set to "Open," enabling this option will inherit the measurement lines from the original model if the new model shares the same topological information. | |
Inherit Avatar Asset: Inherit materials related to the avatar, including measurement lines and arrangement points. | |
Switch to Current Skin: Imported OBJ can use the current model's texture in the scene. This means the material of the imported OBJ will match the model's material in the scene. | |
Load as Trim | Default Position: After opening, the model is relocated to the origin instead of retaining its original position in the 3D software where it was created. |
Load as Garment | Trace as 2D Pattern from UV Map: When enabled, this option allows the generation of 2D patterns based on the UV map after opening. |
scale | mm/cm/m/ft/inch (adjustable size percentage) |
scale to fit:When checked, automatically detects the unit. | |
Axis Conversion | Change the Axial Direction of the OBJ file. |
translation | Translation Unit: mm/cm/m/ft/inch |
Distances for XYZ Translation: Distances for translation along the XYZ axes, respectively. |
Export OBJ files
Object | Enable this option to export all corresponding elements. |
Thin/Thick | Control whether the model has thickness or not. |
Unified UV Coordinates | Enable this option for UV coordinates to align with the layout in the UV editor. |
Scale | mm/cm/m/ft/inch (adjustable size percentage) |
Axis Conversion | Enable this option to change the axial direction of the OBJ file. |
File | Save with Texture File(ZIP): Enable this option to save textures and OBJ files together in a compressed package. |
Merge Color and Texture Together: Enable this option to export only one OBJ with color texture. | |
Encoding | UTF-8, LOCAL: For users uncertain about their system's encoding, it is recommended to manually adjust using UTF-8 encoding. |