Camera Effect
发布于:2025-04-08
Ray Tracing Rendering Supports Camera Depth of Field Effects
In Ray tracing rendering, it supports applying the depth-of-field effect of the physical camera to make the rendering result more in alignment with the actual photographic effect, presenting a realistic focus and background bokeh effect.
Operation Path: 3D window ▶ Render ▶ Property editor ▶ Camera effect ▶ Physical camera
Application Scenario: Visual effects rendering
Application Value: Enhance the Realism and Professionalism of Rendered Effects. Depth of field is a crucial technique in photography. By supporting camera depth of field effects in rendering, designers can precisely control the focus, highlighting key aspects of the garment while softening the background, resulting in images that are more artistic and layered.
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Improve bloom in physical camera
Operation Path: Render Setting ▶ Property Editor ▶ Camera Effects ▶ Bloom
Application Scenario: Effect adjustment for glossy fabrics, gems, metals, etc.
Bloom | ||
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Intensity | controls the brightness and visual impact of the glow; a higher value makes the highlight more dazzling. | |
Range | defines the size of the area affected by the glow, determining how far the highlight spreads outward. | |
Radius | controls the basic size of the glow spot, dictating the size and diffusion degree of a single highlight. |