202505 Version Update

发布于:2025-06-06

  • 【New】Ray Tracing Rendering

  • 【New】Support Extreme Speed Mode

  • 【New】Added 17 Models in Preset

  • 【New】Support for Anisotropic

  • 【New】Support Laser Frequency Material

  • 【New】Supports Side Transparency Reduction

  • 【New】Support Fabric Coating Effect

  • 【New】Support for Translucency

  • 【Optimize】Optimize Embroidery Effect

  • 【Optimize】Improve Display of Multi-layer Material Effects

  • 【New】Texture Enhancement


1. [New] Ray Tracing Rendering

  • Home ▶ Photo Rendering

    • Supports ray tracing and offline rendering, and user can set rendering information through settings.

  • 3D viewer window, added Ray Tracing Rendering

    • Beside "Plane", all others available.

    • Click the icon,active or deactive the function.

  • Users can quickly generate renderings of styles and other types through ray tracing rendering

2. Support Extreme Speed Mode

Standard

2-3 mins

Extreme Speed

5-10 sec

  • In the speed mode, users can choose different exposure levels

3. 【Add】New added 17 preset display model.

4. Support for Anisotropic

  • This feature allows for different smoothness in the radial and tangential directions, currently supported only in ray-tracing rendering.

  • In fabrics like silk, when changing from warp to weft direction, you can observe different gloss effects:

    • When viewed from a vertical angle, the warp shows a glossy reflection effect.

    • When viewed from a horizontal angle, the warp exhibits a matte reflection effect.

  • When light strikes a surface from different directions, the reflected light varies depending on the roughness distribution in the tangent and bitangent directions. Directions with low roughness generate more concentrated reflections, while those with high roughness scatter the reflections more widely. Anisotropy represents this property.

  • Operation Path: Property Editor ▶ Material ▶ Gloss Map ▶ Anisotropy

  • Application Scenario: Silk-like fabrics for clothing production. This allows for more realistic silk effects, where the fabric’s woven structure causes different smoothness in the warp and weft directions.

5. Support Laser Frequency Material

  • Support for Adjusting Laser Frequency. Laser Frequency refers to the frequency of the electromagnetic wave oscillation of the laser.

  • Operation Path:Property Editor ▶ Material ▶ Render Type ▶ Laser ▶ Laser Parameters

  • Application Scenario: Rendering of laser fabrics in clothing.

6. Supports side transparency reduction

  • Supports enhanced transparency effects for fabrics (matte, silk, reflective, leather, metal, plastic) in ray tracing rendering mode

  • Operatoin Path:Property Editor ▶ Advanced ▶ Reduced Side Transparency

7. Support fabric coating effect

  • Operation Path:Property Editor ▶ Material ▶ Advanced ▶ Clear Coat

8. Support for translucency

  • Translucency allows lightweight fabrics like shirts to better replicate realistic effects, instead of just being transparent.

  • When light interacts with materials that have translucency properties, a portion of the light passes through the material, rather than being fully reflected or absorbed.

  • Operation Path Property Editor ▶ Material ▶ Advanced ▶ Translucency

  • Application Scenario: Rendering lightweight fabric clothing.

  • Difference between Translucency and Transparency:

    • Translucency refers to the process of light passing through a medium or material without being completely absorbed or reflected. It describes the behavior of light as it passes through the material.

    • Transparency is a material property that describes light passing through the material without significant scattering or absorption, and the directionality of transmitted light is maintained. The higher the original fabric brightness, the stronger the transmitted light.

  • For example, frosted glass has a high translucency rate, but because it scatters light, it is not transparent, but rather "semi-transparent."

9. Optimize embroidery effect

Flat Stitch

Satin Stitch

  • Note:

    • There are some display issues in the preview at present, which will be optimized later

    • The second application is based on the result of the previous application, which will be optimized later

10. Improve display of multi-layer material effects

Using Lower Layer Texture Optimization: By overlaying normal maps, fabric realism can be enhanced. Fabrics are typically composed of both textile texture and structure, and with multi-layered materials, the lower layers of textile texture and structure can be blended for a more realistic effect.

  • Multi-layer Material Layer Alignment: Fixes the issue where upper and lower layers don't align properly. This allows for easy creation of localized special materials (e.g., localized laser textures).

  • Support multi-layer materials on the side: By setting the side material effect, can visually achieve multi-layer fabric superposition

  • Improve the spacing and offset combinations of surface material

11. [New] Texture Enhancement


End

Submit Feedback