2024 October

发布于:2024-10-12

V7.2 New Features List

1.iWish

  • Avatar

Support multiple face-swapping algorithms for custom model face generation

Introduced age control functionality

Expanded the licensed model library

Add a wider range of avatar skin tones

Optimized effects for body skin, fingers, toes, and knees

  • Background

Expanded extensive background library resources

Improve integration and stability of AI-generated backgrounds

Enhanced transparent background cutout effect

  • Garment

Support for 4k Output

Improve garment pleat effect

  • UI:Updated UI interface interactions

2.Visual Effects

  • Improve lighting direction interaction

  • Support for lighting following avatar animation

  • Improve the default light placement

  • Support for scene following the camera

  • Ray tracing rendering supports camera depth of field effects

  • Ray tracing rendering supports fur effects

  • Improve the interactions of 3D snapshot and rendering UI

  • Improve the interactions of custom camera

3.Styles and Patterns Review

  • Support for fast multi-size fitting

  • Support for grading buttons, buttonholes, and holes

  • Support for 2D measurements showing lengths of different size

  • Support for graphic grading

  • Update pleat

  • Support for pleat interconversion

  • Create pleats with a default distance notch

  • Support for dart smoothing

  • Support for displaying latitude and longitude lengths in fitting

4.Modeling

4.1Garment Making Techniques

  • Support for different settings for upper and lower stopper of double-ended zippers

  • Support for adding bonding to the segmented parts of pattern

  • Support for adding filler to the segmented parts of pattern

  • Improve down jacket effects.

  • Support for Plattern Function

  • Support for hierarchical topstitch settings

  • Add Graphic Crafts

4.2 Pattern Remaking

  • Support for adding points to seam endpoints

  • Improve seam allowance edges and corners.

  • Support for linkage between the notch and the sewing line

  • Graphic support multi-layer PSD file

4.3 Modeling Functions

  • Improvement of simulation engine efficiency

  • Support for intelligent alignment of trims conversion

  • Support for layout settings in the UV editor

  • Improve automatic arrangement

  • Improve 3D arrangement reset

  • Support for attaching pattern pieces to holes

  • Improve pattern tracing effects

  • Improve cross-pattern effects

  • Support for multi-point snapping of accessories

  • Improve smooth folding effects

  • Support dynamic thickness simulation

  • Support for attaching pattern pieces to the back side.

  • Support graphic extension to the side

  • Support for focus with 2D and 3D windows synchronization

  • Trace supports simultaneous sewing

  • 3D Window Framing Selection Supported in All Modes

  • Non-display of pattern edges

  • Support for generating and editing text

  • Support for scaling garments and trims together.

  • Support for reversing fabric front and back sides

  • Mirrored patterns support asymmetrical internal line

4.4 Avatar

  • Improve soft body avatar simulation effects

  • Assets updates

5.Others

  • Support for Portuguese, Update German, Turkish, Italian

  • Improve learning path

  • Automation scripts 3.0

  • Improve export file format options

  • Support for adjusting spacing in 3D snapshots.

  • Version control for offline assets in cloud resource library

  • Enhanced control for scene elements

  • Support for more default value configurations

  • Improve resoure library function

  • Texture support for multi-layer PSD files

  • Improve guideline function

  • Support for manual marker collision detection

  • Support for automatic marker arrangement

  • Export DXF with support for curve discrete points.

  • Export DXF with graphic borders defaulted to not exported

  • Improve import/export option settings

  • Improve 2D snapshot

  • Support for locking pattern texture in marking

  • Version number support copying


Feature Instructions

1.iWish

Avatar

Support multiple face-swapping algorithms for custom model face generation

Currently, three face-swapping algorithms are available to meet users' needs in different scenarios, and they only support custom-uploaded reference images.

Face Algorithms

Key Features

Ideal Scenario

Face 1.0

Focuses on facial integration

Provides the strongest integration effect, best suited for scenarios requiring realistic facial features, where the similarity requirement is not high.

Face 2.0

Focuses on consistency of facial makeup

Suitable for scenarios that require high facial similarity. The generated face effect is closer to a real human face but with weaker integration. Further editing and optimization can be done using image processing software.

Face 3.0

Focuses on multi-angle facial consistency

Emphasizes consistency of facial features from multiple angles and enhances the makeup effect. Best used for image presentations on social media.

Introduced age control functionality

Add an age control option in the AI snapshot feature (Custom Model - 3D Digital Model - Age), allowing users to adjust the age range of the face-swapping effect.

Expanded the licensed model library

Introduce a variety of licensed model resources to address the issue of users struggling to find suitable models due to resource limitations, and to meet the diverse needs of design and display.

Add a wider range of avatar skin tones

Optimized effects for body skin, fingers, toes, and knees

Background

Expanded extensive background library resources

Meet the needs of users for various scenarios, such as studio shoots, street photography, and more.

Improve integration and stability of AI-generated backgrounds

Enhanced transparent background cutout effect

Garment

Support for 4k Output

Improve garment pleat effect

Enhance clothing wrinkles to make the fabric texture more realistic, without altering the design.

UI

Updated UI interface interactions

Operation Path: :Tool▶ Rendering ▶

2.Visual Effect

Improve Lighting Direction Interaction

Display direction line for selected lights to clearly indicate the light's direction.

Operation Path: Asset ▶ Light

Application Scenario: Visual effects rendering

Application Value: Enhance precision in light control

Note: Unable to attach parts other than the selected model.

Improve the Default Light Placement

When adding new lights, the system will align the lights with the current view, ensuring the initial position matches the user's working perspective

Support for Lighting Following Avatar Animation

Operation Path: Tools ▶ Rendering ▶ Setting ▶ Property editor ▶ Realtime Render Setting ▶ Scene Lock on Object ▶ Lights lock on object ▶ Lock Camera/ Lock avatar

Application Scenario: Animation visual effects. In the avatar runway animation, a continuous fill light follows the model's movement, enhancing the appearance of the body and garments.

Application Value: Enhancing the lighting performance in rendered animations.

Support for Scene Following The Camera

When the camera view moves, all props in the scene will automatically follow the camera's movement.

This feature only supports a global toggle for all props and does not allow for individual control. The true coordinates of the lights remain unchanged, but the virtual positions move with the root node. When switching follow mode or detaching from the model, the lights will reset to their true coordinate positions. Ambient lights do not support this feature, while other light types do.

Operation Path: Tools ▶ Rendering ▶ Setting ▶ Property editor ▶ Realtime Render Setting ▶ Scene Lock on Object ▶ All props follow the camera

All props follow the camera

Only all switches are available, not individual props.

Application Scenario: Visual effects rendering

Application Value: Ensure consistency in background for improved rendering efficiency.

Ray Tracing Rendering Supports Camera Depth of Field Effects

In Ray tracing rendering, it supports applying the depth-of-field effect of the physical camera to make the rendering result more in alignment with the actual photographic effect, presenting a realistic focus and background bokeh effect.

Operation Path: 3D window ▶ Render ▶ Property editor ▶ Camera effect ▶ Physical camera

Application Scenario: Visual effects rendering

Application Value: Enhance the Realism and Professionalism of Rendered Effects. Depth of field is a crucial technique in photography. By supporting camera depth of field effects in rendering, designers can precisely control the focus, highlighting key aspects of the garment while softening the background, resulting in images that are more artistic and layered.

Physical

Camera

Depth-of-field

Map the original aperture range of 0.5-40 to 1-100, where a larger value corresponds to a smaller aperture value.

Focus By Click

(Default on) When turned on, the [left click] of the [3D Window] will change to a new style, and after clicking on the new style, you can get the distance between the clicked target and the camera, and get a new [Focus Distance] value, fill in the field.

Auto Focus

After turning on, the camera and the range point get the distance between each other in real time and fill in the [Focusing distance] field

Focus Distance

The values actually used in the final rendering

Ray Tracing Rendering Supports Fur Effects

Support hair rendering effects in ray tracing mode to enhance realism and detail in characters

Operation Path: 3D window ▶ Ray tracing rendering ▶ Rebdering settings ▶ Property editor ▶ Hair/fur rendering

Application Scenario: Visual effects rendering

Application Value: Enhance the realism and detail of hair materials, allowing for quick previews of effects through ray tracing rendering.

Note: This consumes a significant amount of GPU memory; it is recommended to use a computer with a higher graphics card configuration.

Improve the Interactions of 3D Snapshot and Rendering UI

The original 3D snapshot feature, in the new version, follows this path:

Tools▶ Rendering
Select normal rendering▶ Complete rendering settings and perspective setting▶ Local Rendering.

Note:

① Normal Rendering: CPU, faster rendering speed

Ray Tracing Rendering: GPU, rendering faster and more realistic

Offline Rendering: CPU, rendering is more realistic

② The picture viewing angle window can add a variety of custom viewing angles

And can be checked before drawing

Improve the Interactions of Custom Camera

Note:In the old version, custom views do not sync with render settings angle presets, you need to click the + sign in the upper right corner to customize the view

In the new version, custom views sync with render settings angle presets

3.Pattern and Style Review

Support for Fast Multi-size Fitting

After switching garmnets sizes, the system will automatically adjust the garment pattern dimensions based on the base size's fit to accommodate the new model's shape and re-simulate the sewing and fitting process.

Operation Path: Size ▶ Right-click on the desired size to quickly select and apply it to the avatar ▶Try on based on the base size

Application Scenario: Enhance Fitting Efficiency and Reduce Manual Adjustments to Optimize Workflow and Save Time.

Note: Performance is highly dependent on computer specifications; processing is less effective for asymmetrical garments or designs with collars (those that fold outwards). Additionally, the base size lacks an "auto-dress" feature, requiring manual arrangement for simulation.

Support for Grading Buttons, Buttonholes, and Holes

1.Support single and multiple grading for buttons, buttonholes, and holes.

2.Support button placement along a line (placing only the vertices).

3.Support reading ET button placement data.

Operation Path: Home ▶ Edit grading ▶ Choose buttons/buttonholes/holes ▶ Property editor

❏ single and multiple grading for buttons, buttonholes, and holes

❏ Button grading Along Line - Internal Line Placement

Application Scenario: Garment grading

Application Value: Enhance the efficiency and accuracy of garment placement, ensuring that auxiliary materials maintain correct proportions and positions across different sizes, thereby avoiding errors in manual adjustments

Support for Graphic Grading

  1. Support grashic grading by Percentage (Different sizes support different ratios): By default, scaling is based on the graphic center; if the graphic follows vertex placement and the reference point is not the center, scaling will use the selected reference point.

  2. Support grashic grading by Size (Different sizes support different ratios): Allows independent adjustments of width/height percentages for different sizes, with linked adjustments; default is linked adjustment (locked state)

Operation Path: Assets ▶ Graphic ▶ Property Editor ▶ Graphic Grading ▶ Grading Methpd

Application Scenario: When many clients process graphic grading, not only according to the percentage to grading, but also according to the specific width and height of the graphic to grading.

Application Value: Enhance the Efficiency and Precision of Garment garding.

Support for 2D Measurements Showing Lengths of Different Size

Display Measurement Lines to Show Accurate Lengths Corresponding to Different Sizes

Operation Path:

❏【Temporary Measurement Data】:2D window ▶ length ▶ Size measurement ▶ Edit pattern ▶ Select an edge

❏【Add as a measurement line】: 2D window ▶ length ▶ Size measurement ▶ Edit pattern ▶ Select an edge ▶ Right-click to Select Add Measurement Line

Application Scenario: Pattern review

Accurate Edge Length Check: During the design process, especially when dealing with curves, it is essential to ensure that the length of the same edge is accurate across different sizes.

Seam Length Consistency Check: When joining garments, it is crucial to ensure that seam edges (such as armholes) maintain consistent lengths across different sizes.

Update Pleat

Operation Path: Home ▶ Edit pattern ▶ Select the Pleat Line and Right-click ▶ update pleat

Application Scenario:

1. After a user draws a pleat and edits the corresponding pattern piece, which changes the pleat's cutting edges, they can restore all pleat data with one click.**

2. If the user accidentally moves any pleat lines, they can also revert to the original state with one click.

Note: The cutting edges generated by the pleats are set to a fixed distance by default.

Support for Pleat Interconversion

Quickly Convert Pleat Lines in Imported DXF Files to Pleats for Subsequent Design and Adjustments.

Operation Path:

  1. File ▶ Import ▶ DXF

  2. Home ▶ Trace ▶ Select the Pleat Line on the Pattern Piece and Right-click ▶ Trance as Internal Line/Shape

  3. Home ▶ Edit pattern ▶ Select the internal Pleat Line on the Pattern Piece and Right-click ▶ Extend/trim & add point

  4. Home ▶ Edit pattern ▶ Select the Pleat Line and Right-click ▶ Set as pleat

Application Scenario: This feature is designed for modelers handling DXF files from pattern makers, particularly when pleat lines have already been drawn by the pattern maker. Users can quickly convert and set the pleat lines without the need for redrawing.

Application Value: Simplify the Workflow to Enhance Modeling Efficiency, Enabling Users to Complete Design Tasks More Quickly.

Support for Dart Smoothing

Allow users to muanually adjust line smoothness and also modify the curvature of dart edges or seam areas.

Operation Path:

Add dart:Home ▶ Dart ▶ Add dart ▶ Smooth Curve ▶ Adjust dart edges ▶ Click the right mouse button or press Enter to finish the adjustment

Edit dart:Home ▶ Dart ▶ Click the right mouse button and choose the dart ▶ Edit dart ▶ dart smoothing ▶ Edit the edge of the dart ▶ Click the right mouse button or press Enter to finish the adjustment

Application Scenario: Garment modeling and pattern modification

Application Value: By smoothing the dart seam curves and edges, the pattern design becomes more precise, ensuring accuracy and fluidity during subsequent assembly or production, thus preventing cutting and sewing issues caused by uneven lines.

Support for displaying latitude and longitude lengths in fitting

In high-stretch areas, guide the pattern maker to adjust the panel in the X/Y directions on the 2D pattern (in centimeters); use textual annotations to correspond with garment deformations; optimize fitting units for enhanced accuracy

Operation Path: 3D window ▶ Fitting

Application Scenario: Pattern and style review, along with fitting sessions

Application Value: To intuitively assess garment deformation levels, guide the pattern maker to adjust the panel in the X/Y directions on the 2D pattern (in centimeters) in high-stretch areas

4.modeling

4.1Garment Making Techniques

Support for different settings for upper and lower stopper of double-ended zippers

The top and bottom sliders, stoppers, and puller of a two way zipper can be independently configured to meet personalized design requirements.

Operation Path: Assets ▶ Zipper ▶ Property editor ▶ Stopper

Application Scenario: Two way zipper garment making

Support for adding bonding to the segmented parts of pattern

Support the use of internal lines to add internal non-closed graphics, segmenting the pattern pieces, and subsequently add bonding.

Operation Path:

1.Use internal lines to draw the corresponding internal closed graphics for interfacing on the designated areas of the pattern pieces

2.Home ▶ Edit pattern ▶ Select the corresponding internal closed graphics ▶ Property editor ▶ Divided pattern

3.Home ▶ Move ▶ Select the corresponding internal closed graphics ▶ Property editor ▶ Internal closed geometry property ▶ Seam tape

Application Scenario: Creating complex patterns with seam tape application

Application Value: Previously, clients had to manually draw a closed shape to define the seam tape area for garments like suits. This new feature allows users to quickly generate the required internal closed graphics using segmentation lines, significantly enhancing operational convenience and efficiency.

Support for Adding Filler to The Segmented Parts of Pattern

Support segmented panel pieces for localized filling, allowing for custom filling materials. Each segment can be independently edited for filling effects after segmentation.

Operation Path:

Adding filler to the segmented parts of pattern

  1. Home ▶ Edit pattern ▶ Select the internal lines that need to be segmented ▶ Property editor ▶ Divided pattern

  2. Home ▶ Select/ Move ▶ Right-click on the pattern to be filled in the 2D window ▶ Property editor ▶ Filler ▶ Support Division

  3. In the 3D window, select the part of the pattern that is divided to edit the filling effect

Custom filling materials: Home ▶ Move ▶ Select the pattern pieces that require filling ▶ Property editor ▶ Filler ▶ Custom

  1. When selecting the 【Custom】mode, manually set the 【Pressure】and 【Thickness】 parameters. Thickness refers to the total simulated thickness at the back of the pattern piece, with default external and lining pressures set to 0.”

  2. “Switching from 【Duck/ Goose】mode to 【Custom】 will automatically link relevant parameters (due to conversion capability). However, switching back to 【Filling】 mode from 【Custom】 will not link data, resulting in the loss of thickness information while retaining original filling data, unaffected by pressure changes.”

  3. “When converting filling to pressure, internal pressure within the panel is negative while front pressure is positive. During further edits, both pressures will adjust simultaneously, maintaining a range between 0 and 100

Application Scenario: Down jacket production with localized filling

Improve Down Dacket Effects

Addressed issues of uneven filling caused by gravity, including back lifting, zipper area bulging, and the upper being thinner than the lower. These improvements result in a more uniform and natural filling effect.

Support for Plattern Function

Operation Path: Home ▶ Shape Brush

Application Scenario:

Knitted Fabric Treatment: During the design process, iron knitted fabrics to smooth the material.

Fabric Puff Treatment: Use steam ironing on the raised areas of the fabric to achieve the desired shaping effect.

Ruffle Edge Creation: Utilize the gathering function to manipulate the fabric edges, creating a ruffled effect.

Lingerie Padding Production: Design and produce padded elements for lingerie.

Application Value: Enhance garment presentation and detail processing capabilities.

Auto platten

Automatically smooth designated areas to enhance garment aesthetics and fit

Manual ironing

Customize the reduction size for specified areas to achieve desired fit and proportions

Support for Hierarchical Topstitch Settings

Adjust and set the layering relationship of outlines and patterns in both 2D and 3D views

Operation Path: Assets ▶ Edit topstitch ▶ Select the topstitch ▶ Right-click to edit it ▶ Sublayer ▶ Select the desired effect

Application Scenario: Applicable to the design of garments such as hats featuring printed and embroidered patterns, ensuring a clear visual hierarchy and precise presentation of craftsmanship details

Application Value: Enhance design precision by clearly establishing the layering relationship between outlines and patterns

Schematic diagram of the hierarchical position of bright lines and patterns

Add Graphic Crafts

Add new artwork technology: Foil print, Thick silicon print, Toothbrush embroidery, Towel embroidery.

Operation Path: Assets ▶ Graphic ▶ Property editor ▶ Artwork technology

4.2 Pattern Modification

Support for adding points to seam endpoints

Users can add anchor points at the start and end of the sewing line to fix its length, ensuring that the sewing line remains constant even when the panel edges change.

Operation Path: Home ▶ Edit sewing ▶ Select the sewing line ▶ Add point on start and end

Application Scenario: Pattern modification

Application Value: Assist users in maintaining sewing line stability during panel shape modifications, eliminating the need for repetitive length adjustments and enhancing work efficiency.

Improve Seam Allowance Edges and Corners

Corners support constraints, with optimized sewing algorithms for enhanced precision and efficiency

1. Corner Constraints: This feature addresses anomalies that occur when handling corner points, such as excessively elongated sewing edges. By setting constraints, the sewing edge can maintain a reasonable shape at the corners

2. Sewing Edge Algorithm Optimization: This enhancement ensures that even when the sewing edge is excessively wide, the algorithm can still generate accurate and effective sewing lines.”

Operation Path: Home ▶ Seam allowance ▶ select corner ▶ Property editor ▶ Seam corner type

When the sewing edge exceeds a certain width (>1 cm), the automatically generated sewing lines in the software become incorrect, failing to meet pattern-making or modification requirements.

Support for linkage between the notch and the sewing line

During notch editing, the sewing line will automatically follow the position changes of the notch.

Operation Path: Home ▶ Notch

Application Scenario: Pattern modification. In the actual sewing process, stitching is guided by the notch position. Similarly, in 3D modeling, the notch serves as a reference for the sewing line's position. If the notch moves, the sewing line must naturally follow its movement.

Application Value: Enhance modification efficiency

Note: If it is an old version project, there are already data of the nrtch and sewing line, and you want to link them together, you need to reset the sewing line.

Graphic Support Multi-layer PSD files

Support importing and exporting multi-layer PSD files, enabling users to directly handle multi-layer patterns within the software.

Operation Path:

Import: Assets ▶ Graphic ▶ Property editor ▶ Texture ▶ Click to Import PSD files

Export: Assets ▶ Graphic ▶ Property editor ▶ Texture ▶ Click Corresponding icons to export

Application Scenario: Graphic design in modeling. After the modeler completes modeling in the software, the pattern designer can import PSD files for pattern design and view the effects in real-time. When adjusting parameters such as position and size, the designer can directly handle multi-layer patterns within the software, eliminating the need for frequent switching back to Photoshop for modifications.

Application Value: Improve Pattern Editing Efficiency

4.3 Modeling Functionality

Improvement of simulation engine efficiency

we’ve boosted the performance of our GPU simulation engine by 𝟮𝟬-𝟳𝟬% for garment models with 100K or more vertices.

Support for Intelligent Alignment of Trims Conversion

“Popup Enhancements: Include “rotation,Movement Control‘,and ’rotation parameter’. Additionally, the auxiliary material editing window will allow adjustments to the angle of auxiliary materials. When replacing the texture map of auxiliary materials, the offset results will remain consistent.

Operation Path:

❏【Trigger Conditions】: Import OBJ files or performing intelligent conversion for components such as:

❏ Sliders,Puller,Teeth,Upper left stopper,Upper right stopper,Lower left stopper,Lower right stopper,Topstitch, Buttons,Buttonholes.

❏【Trigger Paths】Import ,smartly convert,editing,

Application Scenario: Trim conversion

Application Value: When uploading OBJ files or performing intelligent conversion to auxiliary materials, provide more precise adjustment tools and ensure that adjustments are retained after replacing texture maps, enhancing the convenience and accuracy of auxiliary material operations.

Support for Layout Settings in The UV Editor

Optimize the auto layout functionality in the UV editor to improve the success rate and efficiency of layout processes, while supporting user-customizable settings for better export of UV maps for recognition and use in other 3D software.

Operation Path: Tools ▶ UV Editor ▶ Setting

Application Scenario: UV map export

Application Value: When exporting UV layouts to other 3D software, ensure proper arrangement of UV islands to avoid overlapping or excessive spacing that may lead to recognition issues. By implementing customizable spacing settings and a clustering feature for panels, the exported UV layouts will be better suited to the requirements of various 3D applications.

UV Edit Setting

UV Rotation

Enable the option to rotate UV islands by 90°, 180°, or 270° to enhance layout efficiency and optimize texture space utilization.

Spacing

【Spacing Between UV Islands】 and 【Margin to Edges】: Set to a range of 【0.01 to 0.05】. If the desired spacing of【 0.05】 cannot be achieved during the layout process, maximize the arrangement based on the closest achievable spacing.”

Area

Support arranging UV islands within the designated quadrant boundaries

Layout method

Default

Layout according to fabric type:Prioritize the arrangement of pattern pieces made from the same fabric together, while allowing other pattern pieces to fill in the gaps.

Layout according to pattern grouping:Prioritize the arrangement of pattern pieces made from the same fabric group together, while allowing other pattern pieces to fill in the gaps.

Improve Automatic Arrangement

Automatically arrange pattern pieces in the 3D viewport based on sewing relationships to simulate stitching.

Operation Path:

  1. Adjusting avatar pose:set the pose between A & T pose

  2. Sewing patterns:Use sewing fuction to sew all patterns.

  3. Arrange Base Pattern Piece: Position the topmost pattern piece in the 3D space (using its location as the reference for arranging the positions of other pattern pieces),and freezing this pattern.

  4. Auto Arrange Pattern Pieces: Select all pattern pieces ▶ right-click the freezed pattern ▶ Move to ▶ Auto Arrangement

Application Scenario: Pattern modeling

Application Value: Enhance Modeling Efficiency and Streamline Workflow

Note: The fitting feature is effective for garments that are symmetrical and well-structured; however, it performs poorly on asymmetrical designs or garments with turned collars ( fold outward). This functionality is primarily intended to address scenarios where the majority of the garment is assembled, but certain components still require repositioning and adjustment before final stitching, providing significant value in those cases

Improve 3D Arrangement Reset

Pattern pieces will always retain the positional information from the last simulation prior to 3D arrangement. This functionality supports switching to the same size code and allows for resetting the 3D view back to the arranged position

Operation Path: 3D window ▶ Right-Click ▶ Reset arrangement

Application Scenario:

1.Switch size and reset 3D arrangement

2.For pattern pieces without designated arrangement points, reset the 3D (fabric table)

Due to technical limitations, pattern pieces may experience positional misalignment after being scaled up or down.

3.Change the avatar's size or swap to a different avatar, and reset the 3D accordingly.

Application Value: Ensure the accuracy and consistency of pattern piece positions during modeling adjustments and size changes, thereby enhancing design efficiency.

Support for Attaching Pattern Pieces to Holes

Operation Path: Home ▶ Move ▶ Right-click on the pattern piece in the 2D window that requires texture application ▶ Attach to

Application Scenario: Applicable in scenarios where cut-out patterns or logos need to be directly applied to other pattern pieces, particularly in designs that showcase exposed fabric

Application Value: Streamline the creation process for cut-out patterns while ensuring the integrity of the attached pattern pieces.

Improve Pattern Tracing Effects

Optimization of pattern tracing effects

Operation Path: Assets ▶ Edit graphic ▶ Right-click the graphic in 2D window ▶ Trace graphic as internal shape

Application Scenario: Intended for designs that require high-quality outlining of internal shapes, especially in the handling of complex patterns.

Application Value: Enhance the accuracy of outlining effects, reduce localized multi-point issues, and improve design workflow efficiency

Improve Cross-pattern Effects

Improve cross-pattern effects,ensure that the deformation of patterns on curved surfaces and at seams appears more natural and smooth

Operation Path: Assets ▶ Edit graphic

Application Scenario: Applicable for designs with significant curvature, such as hats, and for pattern handling at seam transitions in garments

Support for Multi-point Snapping of Accessories

Add multiple attachment points for accessories, ensuring that the relative positions of the attachments to various mesh points remain as consistent as possible during simulation.

Operation Path: 3D window ▶ Click trim ▶ ClickSelect the first attachment point of the accessory to initiate the attachment process ▶ ClickAdd attachment points for trim

Note: Use the positioning ball to adjust the position of the attachment first, then set up multi-point snapping. The adsorbed attachment will remain in the same position relative to the surrounding fabric. (Multi-point snapping does not have the ability to flatten the attachment or pattern)

Unabsorb trim

1.Right-click on the trim and select “Unabsorb trim” to remove all connecting lines (both from initial attachment and multi-point attachment).

2.Multi-point attachment supports cross-pattern adhesion, applicable only to the initially attached avatar.

3.If the cross-pattern attachment fails or the deleted pattern piece has no initial attachment association with the trim, only the multi-point attachment becomes ineffective. However, if there is an initial attachment association, all attachment relationships will fail, and the trim will also disappear.

Application Scenario: Designed to address issues of attachment instability during simulation, particularly in complex garment designs where the stability of accessories is crucial

Application Value: Multi-point attachment capability secures accessories, preventing them from penetrating through the pattern pieces during modeling.

Improve Smooth Folding Transition Effects

Improve smooth folding transition effects, resolved the issue of realistic fold edges in the folded circular areas

Operation Path: Home ▶ select/move ▶ Select folding line ▶ Property editor ▶ Fold

Application Scenario: Applicable for garment folding processes, such as the design of sweatshirt cuffs and necklines, ensuring a more natural and smooth folding effect.

Note: Some clients have reported a granularity in therealistic fold, which is influenced by the spacing of the pattern pieces rather than the version used. Increasing the curvature width to 2 or 3 when particle distance is large can improve this issue.

Support Dynamic Thickness Simulation

Reduce the default additional collision thickness of the pattern piece from 2.5 to 1.5 to enhance simulation stability and decrease jitter by raising the collision lower limit

Operation Path: Home ▶ select/move ▶ Select the pattern ▶ Property editor ▶ Extra collision thickness

Application Scenario: High-Precision Garment Modeling

Application Value: Enhance the simulation quality of garment models by reducing unnecessary jitter, thereby improving the user experience during the design and presentation processes

Support for Attaching Pattern Pieces to The Back Side

Support for attaching pattern pieces to back side of other pattern

Operation Path: Right-click the pattern ▶ attach to

Application Scenario: Production of sportswear featuring pressure rubber or piping techniques, focusing on enhancing both functionality and aesthetic appeal.

Support Graphic Extension to the Pattern Side

Support automatic extension of graphics to display on the side of the pattern piece.

Operation Path: Assets ▶ Graphic

Application Scenario: Enhance the integrity and visual impact of print designs on garment models

Note: Patterns will automatically extend to the side edges but will not continue onto the back.

Support for Focus with 2D and 3D Windows Synchronization

Operation Path: Select the pattern in 2D window ▶ Click 'F' to focus ▶ Move the mouse to 3D window ▶ Click 'F' to focus

Application Scenario: Modeling

Quickly locate the position of pattern pieces in the 3D viewport for complex garment styles.

Trace Supports Sewing

Automatically generate stitching while tracing the pattern

Operation Path: Home ▶ Trace ▶Select the internal line and right-click ▶ Trace as internal line and sew

Application Scenario: Modeling. For instance, when creating pockets, the designer can use this feature to trace the internal lines as pattern pieces while automatically generating the stitching, thus simplifying the workflow.

Application Value: Enhance operational efficiency.

Note: After tracing, the pattern piece needs to be moved outside to prevent simulation issues. Once outlined and stitched, the pattern piece may be positioned too far from the main garment.

3D Window Framing Selection Supported in All Modes

Support 3D window selection across all modes, including sewng, graphics, seam tape, and buttons.

Operation Path: 3D window ▶ Box Selection

Application Scenario: Modeling.

Application Value: Enable quick selection and manipulation of multiple objects to enhance operational efficiency.

Graphic edges are not displayed

Operation Path: Assets ▶ Edit graphic

Application Scenario: Production of garments with graphic designs

Application Value: Minimize visual distractions to enhance user efficiency during the pattern selection and editing process.

Support for Generating and Editing Text

Support the addition of 'text graphic' in 'scene'. Allow editing of text graphic's properties in the properties editing viewport, enable selection of system fonts and the import of local fonts.

Operation Path:

Create a new graphic: Scene ▶ Graphic ▶ create ▶ text graphic

Add a new graphic: Assets ▶ Graphic ▶ Add graphics on a patteren in 2D/3D window

Application Scenario: Production of garments featuring text graphic designs

Application Value: Enable users to directly change fonts within the software and utilize local fonts.

Note: Text will appear blurry if the font size is less than 10. Importing text is not supported for fonts that share the same name as system fonts.

Support for Scaling Garments and Trims Together

Support for scaling garments and trims together in the 3D window, allowing for overall proportional adjustments.

Operation Path: 3D window ▶ box selection or point selection of pattern pieces and accessories simultaneously ▶ Click the scaling control at the top right corner of the locator sphere.

Application Scenario: Applicable to garment production, especially for products like bags and lingerie that consist of multiple pattern pieces, accessories, and designs, supporting uniform scaling to meet the needs of different SKUs.

Note: Due to technical limitations, non-uniform scaling along the XYZ axes is not currently supported. Fabric textures will remain unchanged after scaling.”

Support for Reversing Fabric Front and Back Sides

Support for reversing fabric front and back sides,applying only to textures and texture maps; all other elements remain unchanged, including pattern normals, layer relationships, stitching lines, pleat normals, button positions, sewing line directions, fold and tuck data, trims, and patterns.

Operation Path: Fabric ▶ Right-click the fabric ▶ Flip front and back

Application Scenario: Design and production of reversible outerwear.

Mirrored Patterns Support Asymmetrical Internal Line

Mirrored patterns support unlinking of asymmetrical internal lines for independent editing

Operation Path: Select internal shape/line ▶ Right-click ▶ Remove linked editing

Application Scenario: For example, in shirt design, when the left front pattern has a pocket and the left and right front patterns are linked, the user can unlink the pocket internal lines to independently edit the pocket on the left front pattern.

Application Value: Improves modeling efficiency

4.4 Model

Improve Soft Body Avatar Simulation Effects

Building on a high-quality mesh, more accurate human body parameters are used to enhance the realism of soft body simulation.

Operation Path: Select the model ▶ Property editor ▶ enable "Soft Body" ▶ Simulate

Application Scenario: Yoga wear or underwear design

The online resource library has added a high-resolution soft body avatar.

Update assets

1.Supports the free matching of model skin and underwear

Operation Path1: Property Editor ▶ Edit Avatar ▶ Underwear

Operation Path2: Property Editor ▶ Accessories ▶ Underwear

2.Added customizable bag last presets that are editable

Operation Path1: Resource Library ▶ Trim ▶ shape

Operation Path2: Property Editor ▶ Edit Avatar ▶ Size

Note:Only the first shoe last model can be edited for size

3.Added 14 new accessories

Operation Path: Avatar ▶ Property Editor ▶ Edit Avatar ▶ Accessory

5.Others

Support for Portuguese, Update German, Turkish, Italian

The software now supports Portuguese and has updated the proofreading for German, Turkish, and Italian.

Operation Path: File ▶ User setting ▶ User Interface ▶ Language

Improve Learning Path

Optimize hover annotations of tools and descriptions in the lower left corner within the software.

Software Tool Hover Annotations: Added hover annotations in the software that display a brief description of related functions when users hover the mouse over a tool, helping users quickly understand the purpose of each tool.

Optimization of Tool Descriptions in the Lower Left Corner: Enhanced the tool description area in the lower left corner to provide clearer and more intuitive guidance, allowing users to easily access relevant operational instructions and feature information while using the tools.

Application Scenario: Software Operation

Application Value: Make the self-learning path for users within the software more efficient.

Automation Scripts 3.0

1.New API documentation:

❏ Export: Refined smd format

❏ Stress and Strain Map Toggle: Used for exporting snapshot stress map effects

❏ Supports texture replacement

❏ Supports U3M/glb reading

2.New Preset Scripts:

❏ Snapshot

❏ Simulation

❏ Import/Export Files

3.Interaction Optimization: Supports termination

Operation Path: Top Menu Bar [Tools] ▶ Python Script

Application Scenario: Batch processing of files.

Application Value: Reduce the time for batch processing project files, ensure data consistency, and simplify the operational workflow, optimizing the overall efficiency and quality of fabric library management and updates.

Improve export file format options

When exporting in 3D format, textures are easier to store, operational options are retained, and the adjustability of the smd format is enhanced.

Enhanced Control for Scene Elements

Added new scene control to 3D window, supports display control of ground, light, wind controller, mesh, props

Operation Path: 3D Window ▶ Scene

Support for More Default Value Configurations

Supports simulation mode, dynamic and static friction, with the fusible interface mesh extending to the edges; supports default configurations or modified default values.

Operation Path: Top Menu Bar [Tools] ▶ User settings ▶ Default Value

Application Scenario: Modeling

Application Value: Improve the efficiency of modeling operations

Improve resoure library function

Optimization of the upload, download, and usage workflow for various resources (fabrics, patterns, accessories, avatars, scenes, lighting, etc.).

One-click download for all pending materials.

Cloud download

Open the corresponding folder.

Resource Library Categorization Filtering

Improve Guideline Function

Guideline support for hidden, quantitative movement.

Operation Path: 2D Window ▶ Length ▶ Guideline

Application Scenario: During the pattern modification process, guidelines can assist with precise operations. The quantitative movement feature helps users quickly adjust the position of the guidelines to achieve higher accuracy.

Support for Automatic Pattern Arrangement

Optimization of the marker utilization rate and marker speed algorithms.

Operation Path: Assets ▶ marker ▶ Start

Support for Manual Marker Collision Detection

  1. Supports manual collisions for markers (both seam and non-seam edges can collide).

  2. Manual collisions can detect collisions in the up, down, left, and right directions to ensure accurate collision results.

Operation Path: Assets ▶ marker ▶ Collision Detection

Application Scenario: Marker During the marker process, the automatic marker algorithm may generate suboptimal results due to time or algorithm constraints. The manual marker function allows users to make manual adjustments to certain pattern pieces to improve overall fabric utilization. Manual collision detection can automatically prevent overlapping of pattern pieces during manual layout.

Support for Locking Pattern Prints in Marking

Allow users to lock the pattern of the marker pieces to keep the fabric texture in a fixed position during the marker process.

Operation Path: Assets ▶ marker ▶ Select Pattern Piece and Right-click ▶ Lock/Unlock texture

Application Scenario: This feature is suitable for the luxury fashion industry, especially when performing non-high utilization marker to ensure consistent fabric texture.

Application Value: By locking the texture, users can avoid changing the fabric texture's position when moving pattern pieces in the marker process, thereby improving the accuracy of the marker layout.

Note: The striped checkered alignment feature will be available in the next version update.

Export DXF with Support for Curve Discrete Points

Operation Path: Top Menu Bar [File] ▶ Export ▶ Export DXF

Application Scenario: Export DXF format files to external pattern making software.

Application Value: Supports the reading of various types of pattern making software (Gerber, PGM, etc.) as much as possible, and the lines of plates are more accurately recognized after being exported to external pattern making software with high precision.

Low Precision High Precision

Export DXF with Graphic Borders Defaulted to Not Exported

Exporting DXF without pattern border

Operation Path: Top Menu Bar [File] ▶ Export ▶ Export DXF

Application Scenario: Export DXF format files to external pattern making software.

Improve import/export option settings

Remember file save location selection when importing and exporting.

Version Number Support Copying

Quickly access and copy the version number

Operation Path: Top Menu Bar [File] ▶ About


Submit Feedback