2025 February

发布于:2025-02-15


🌐V8.0 New Features List

1. Visual Overhaul

2. iWish

  • Support for PSD download

  • Support for enable selection with AI model

  • Support for enable selection with AI scene

  • Support for Lock Elements in AI cloth

  • Add more options for Ai Cloth

  • Support for "Prefer 3D model" and "Prefer reference image" Options in Face Algorithm 3.0

  • Add new face algorithm 4.0, improve overall fusion

3. Visual

  • Support for adjusting image spacing in rendering output images

  • Support for animation slicing and grouping

  • Support for auto exposure

  • Improve fur effects in ray-tracing rendering

  • Addition of 20 New Lighting Presets

4. Style and Pattern Review

  • Support for adjusting grading order in scene management

  • Support for viewing specific size ranges or colorways in the garment browser

  • Support for different grading tables

  • Support for alignment to fixed points in grading

  • Support for copy-paste for grading along X/Y axes

  • Support for graphic grading based on position

  • Support for modifying color on grading fonts in 2D snapshots

  • Support for displaying topstitches and trims on styling lines

5. Fabric & Texture

  • Improve strengthen

  • Support for extra solidify

  • Support for localized physical properties settings

  • Improve bloom in physical camera

  • Support for translucency

  • Improve Laser Frequency

  • Support for anisotropic

  • Increase the upper limit of reflection intensity

  • Support for Additional Fabric Preview Images

  • Support for reversing fabric grainlines

  • Improve display of multi-layer material effects

6. Garment Techniques

  • Improve embroidery effect

  • Support for setting default notch type

  • Support for extract graphics based on colors

  • Support for Warp/Weft Shrinkage in ironing brush

7. Pattern Remaking

  • Improve fixed-distance notch

  • Support for generating guide lines for tangent and vertical lines

  • Support for unlinking puckering

  • Support for one-click pleat sewing

  • Support for setting the sewing direction for darts

  • Support for rotate dart

  • Support for round corner and angled corner editing

  • Support for multi-point editing for dart smoothing and round corner

  • Support for unequal allowance width settings

  • Support for quantitive adsorption

  • Support for generating tangent snap lines with ctrl key

  • Improve pattern replacement

  • Improve multi-selection length adjustment

  • Support for multi-selection symmetry axis setting

8. Modeling

  • Support for Quick Sewing

  • Improve pleat folding

  • Support for edge thickness participation in simulations

  • Support for localized dragging operations

  • Support for copying as internal line

  • Support for zipper rotation in 2D window

9. Avatar

  • Support for multi-selection of model joints for angle adjustment

  • Support for model hair participation in simulations(Beta)

  • Support for one-click conversion to pattern via right-click in avatar format

  • Adding gesture presets

  • Adding new child avatars

10. Others

  • Support for tracing OBJ as a Pattern

  • Support for AI (Adobe Illustrator) integration

  • Support for Re-editing for AI (Adobe Illustrator) files

  • Support for exporting 2D snapshots as multi-layered PDF/PSD files

  • Improve automatic marker

  • Support for fabric shrinkage settings in marker

  • Support for matching in marker

  • Support for import and export DXF files from Gerber and Lectra

  • Support for exporting GLB file with image compression and mesh decimation

  • Support for search functionality in shortcuts

  • Support for opacity settings in reference images

  • Automation scripts 4.0


🖥Feature Instructions

1. Visual Overhaul

2. iWish

Support for PSD download

Support for PSD Download Function, Including AI Processed Images, 3D Original Images, and Layer Masks for Various Parts, Facilitating Edits such as Hand Deformation Fixes.

Zone Color Map: Differentiate Head, Hair, Hands, Feet, Clothing, and Accessories with Distinct Colors, Allowing Users to Quickly Select and Adjust Specific Areas in Photoshop Using Color

3D rendering image

AI produced image

Zone Color Map

Support for enable selection with AI model

Add “AI model” option, which is suitable for customers who only need to enhance their garment or household items.

Note: when strengthening the garment, it is recommended to enable "lock texture" to retain garment structure (preserving texture may affect the strengthening effect)

Support for enable selection with AI scene

Add "AI scene" option to cater to clients who only require 3D scenes. when disabled, 3D scene props are retained; when enabled, props are replaced with AI scene images.

Note: Hide or remove the 3D scene can get better transparency backgroud result.

Support for Lock Elements in AI cloth

Low - Keep Button/Zipper/Artwork;

Median - Keep Thread/ Button/Zipper/Artwork;

Hight - Keep Texture/Thread/ Button/Zipper/Artwork ;

Add more options for Ai Cloth

Support for "Prefer 3D model" and "Prefer reference image" Options in Face Algorithm 3.0

Model face swap 3.0 adds "preference 3D model " and "prefere reference image" options. The former generates a face more similar to a digital avatar, while the latter resembles the reference more closely.

When "Prefere 3D Model" is selected, the AI-generated image will retain more 3D model information.
When "Prefere Reference Image" is selected, the AI-generated image will retain more reference model details (such as hair, etc.).

Note: If the difference between the 3D effect and the reference image is significant, the AI-generated image may not be ideal. It is recommended to choose "Prefere Reference Image" when the 3D model and reference model are similar.

Add new face algorithm 4.0, improve overall fusion

Algorithm

3.0

4.0

Adv

1. Support different angles.

2. More skin details.

3. Support 4K images

1. The overall skin texture is better.

2. The facial fusion effect is better.

Dis

1. The effect on joints such as knees is too strong (deformity)

2. The integration of the face and the body is relatively weak.

1. Only the front face (front view) is available

2. 4K images size not support yet

3. The head is slightly larger (choosing a similar hairstyle can improve this)

*The current default version of model Library is 3.0. The 4.0 version needs to be edited and selected.

*The advantages of the current versions will be gradually integrated into the subsequent optimization of 4.0.

*Currently 4.0 version not support 4K size yet (will be improved later). There will be a prompt when clicking. If you confirm to continue, 4K points will be deducted.

3. Visual

Support for adjusting image spacing in rendering output images

Support user input parameters as composition data to standardize output

Margin reference points: top, bottom, left, and right boundary points of the avatar

Operation Path: Tools ▶ Rendering ▶ right-click on the preview image ▶ set edge distance

Application Scenario: standardize output

Support for animation slicing and grouping

Support editing and combining existing poses and actions; allows adding poses between actions to achieve interpolated transitions.

Added Video Cropping Functionality

Operation Path: Tools ▶ Animation Editor

Application Scenario: runway video creation

Support for auto exposure

Automatic Exposure Correction, currently only supports ray-tracing rendering

Operation Path: Rendering Settings ▶ Post-Processing ▶ Auto Exposure

Application Scenario: Image and Animation Output

Application Value: Automatically corrects exposure in the output, ensuring the image is neither too dark nor too bright.

Requirement Background: Using the same lighting setup for both dark-colored and light-colored clothing may result in dark colors appearing correct, while light colors are too bright, or vice versa.

Note: Only applicable for mild exposure correction. Extreme cases of overly dark or bright images are not supported.

Improve fur effects in ray-tracing rendering

V7.2

V8.0

Addition of 20 New Lighting Presets

Offical market Addition of 20 New Lighting Presets

4. Style and Pattern Review

Support for adjusting grading order in scene management

Size editor size order supports single/multi-selection drag-and-drop
Style browser order corresponds to the size order in the properties editor
Operation Path: Scene management window ▶ Size ▶ Grade
Application Scenario: Full size display

Note: After modifying the size order, the avatar's grading size order and garment browser order are automatically synchronized and updated.

Support for viewing specific size ranges or colorways in the garment browser

Operation Path: Tools ▶ Garment Browser ▶ ▶ Select the sizes to be displayed ▶

Application Scenario: Full color & full size garment review

Support for different grading tables

When importing (adding) DXF, project, or PXF files with different grading rules, the new grading rules will merge with the original ones.

There are two merging scenarios:
Base size names are the same:
Merging Rule: Share a common set of sizes.
Example: Two grading sets:

  • Shirt: S, M (base size), L

  • Pants: S, M (base size), L
    After merging: S, M (base size), L

Base size names are different:
Merging Rule: Align base sizes, merge other sizes accordingly. Missing sizes will copy the previous size, with sizes separated by "/".
Example: Three grading sets:

  • Shirt: S, M (base size), L

  • Pants: 110, 120 (base size), 130, 140

  • Coat: A, B, C (base size), D, E, F
    After merging:
    S/110/A, S/110/B, M/120/C (base size), L/130/D, L/140/E, L/140/F

Operation Path: Import/add DXF, engineering, or PXF files with different grading rules.

Application Scenario: Retaining original sizes for cross-product grading. For example, when handling two DXF files (e.g., a shirt in size 12 and a skirt in size L), they will attempt to match the shirt sizes (e.g., 8, 10, and 12) with the skirt in size L to evaluate fit. If the combination works, these DXF files can be used for nesting in 2D CAD.

Application Value:

  • Reduces manual alignment and adjustment work.

  • Improves nesting and design efficiency.

  • Effectively resolves inconsistencies in grading rules across multiple brands or product lines, making grading data more versatile for diverse design needs.

Support for alignment to fixed points in grading

Grading supports separate X/Y copying and grading points support shortcut key copy-paste

Operation Path: Start ▶ Eedit Grading ▶ Right-click Grading Point ▶ Align To

Application Scenario:

  • Single-Direction Grading Adjustments: After grading, users can align points to ensure that the grading increments along one axis (X or Y) are accurate.

  • Deformation Check: Inspect whether the lines connecting graded points (e.g., armholes or curved edges) have been distorted due to misaligned grading points.

X/Y align+reset

Align to X、Y

Support for copy-paste for grading along X/Y axes

Operation Path: Start ▶ Grading ▶ Right-click Grading Point

Application Scenario: grading

Requirement Background: In some grading workflows, users only need to reference the X or Y values from other sizes, not both. This flexibility eliminates unnecessary adjustments and ensures better precision.

Support for graphic grading based on position

  • Graphic and notch grading

  • Zipper grading

Support for modifying color on grading fonts in 2D snapshots

Operation Path:
❏ Path 1: Tools ▶ 2D Snapshot ▶ Font Color
❏ Path 2: Assets ▶ Marker ▶ Snapshot ▶ Font Color

Application Scenario: fabric nesting and production

Support for displaying topstitches and trims on styling lines

Note: Topstitch lines cannot have their thickness adjusted.

Operation Path: 3D Window ▶ Garment ▶ Style Line

Application Scenario: Used for style visualization, assisting designers, pattern makers, and sample garment workers in understanding the garment structure.

5. Fabric & Texture

Improve strengthen

Increase the hardness upper limit of Strengthen. When the value is between 50-100, it achieves the effect of Extra Strengthen

Operation Path: Select Pattern ▶ Property Editor ▶ Harden ▶ Intensity

Application Scenario: Used in the production of rigid bags and cases.

Application Value: Addresses issues where stiff fabrics lack smoothness or experience clipping problems during simulation.

Support for extra solidify

Suggested combine localized physical properties settings functionalities. Keep interactions integrated with the pattern features for seamless usage.

Operation Path: Select Pattern ▶ Property Editor ▶ Pattern Status ▶ Solidify ▶ Extra Solidify

Note: extra solidify strength is stable within a range of 0.01–100, providing a reliable framework for diverse rigid material applications.

Please make sure enable "simulate accurate" in 3D window before reach "extra solidify"

  • Flat Bottom for Bags:

Place the bag on the ground and use gravity to flatten the bottom.

Apply ultra-solidification to the bottom to fix its shape.

Even when lifted, the bottom remains flat.

  • Metal Logos on Bags:

Bags often have metal logos attached that require l

ocal rigidity.

Use localized physical properties settings to make specific sections of the pattern significantly stiffer.

  • Bra Wire Construction

Support for localized physical properties settings

Operation Path:

  1. Top Menu Bar: Start ▶ Edit Pattern ▶ Select the internal line to be split ▶ Property Editor ▶ Divided Pattern

  2. In the 3D window, select the corresponding pattern area to be split ▶ In the Property Editor, edit the physical properties of the localized pattern piece.

Application Scenario: Garments with partial solidify/ strengthen effects due to ironing & metal logos & gluing processes.

Improve bloom in physical camera

Operation Path: Render Setting ▶ Property Editor ▶ Camera Effects ▶ Bloom

Application Scenario: Effect adjustment for glossy fabrics, gems, metals, etc.

Support for translucency

Translucency allows lightweight fabrics like shirts to better replicate realistic effects, instead of just being transparent.
When light interacts with materials that have translucency properties, a portion of the light passes through the material, rather than being fully reflected or absorbed.

Operation Path: select the fabric in object management window ▶ Property Editor ▶ Advanced ▶ Translucency
Application Scenario: Rendering lightweight fabric clothing.

Difference between Translucency and Transparency:


Translucency refers to the process of light passing through a medium or material without being completely absorbed or reflected. It describes the behavior of light as it passes through the material.


Transparency is a material property that describes light passing through the material without significant scattering or absorption, and the directionality of transmitted light is maintained. The higher the original fabric brightness, the stronger the transmitted light.

For example, frosted glass has a high translucency rate, but because it scatters light, it is not transparent, but rather "semi-transparent."

Original

Translucency

Transparency

Improve Laser Frequency

Support for Adjusting Laser Frequency. Laser Frequency refers to the frequency of the electromagnetic wave oscillation of the laser.

Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Material Properties ▶ Rendering Type ▶ Laser ▶ Laser Parameters ▶ Color Frequency
Application Scenario: Rendering of laser fabrics in clothing.

Support for anisotropic

This feature allows for different smoothness in the radial and tangential directions, currently supported only in ray-tracing rendering.

In fabrics like silk, when changing from warp to weft direction, you can observe different gloss effects:

  • When viewed from a vertical angle, the warp shows a glossy reflection effect.

  • When viewed from a horizontal angle, the warp exhibits a matte reflection effect.

When light strikes a surface from different directions, the reflected light varies depending on the roughness distribution in the tangent and bitangent directions. Directions with low roughness generate more concentrated reflections, while those with high roughness scatter the reflections more widely. Anisotropy represents this property.

Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Material Properties ▶ Smoothness Map ▶ Anisotropy
Application Scenario: Silk-like fabrics for clothing production. This allows for more realistic silk effects, where the fabric’s woven structure causes different smoothness in the warp and weft directions.

Increase the upper limit of reflection intensity

Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Contrast Parameters ▶ Reflection parameters

Application Scenario: For garment such as down jackets, where the glossiness is insufficient and needs to be enhanced.

Support for Additional Fabric Preview Images

Support for users to set and preview fabric images with different tiling settings

  1. Added Tiling Count in fabric preview images

  2. Supports more fabric preview image quantities

Operation Path:
a. Fabric save path: In the Scene Management window, select the fabric ▶ Property Editor window ▶ ▶ Export SFAB settings
b. Resource Library fabric preview path: Open the Resource Library ▶ Fabrics/Materials ▶ Hover the mouse over the fabric

Note: Automatically generate preview images with scripts and batch generate using ray tracing capabilities.

Save fabric

Export SFAB settings

Resource library preview images

Support for reversing fabric grainlines

The fabric grainline reversal is enabled by default when importing DXF files.

Operation Path:

Select the pattern piece ▶ Property Editor ▶ Fabric ▶ Reverse Grain Line

Import: File ▶ Import ▶ Import DXF ▶ Options ▶ Reverse Grain Line

Export: File ▶ Export ▶ Export DXF ▶ Options ▶ Reverse Grain Line

Application Value: Solves the issue where the default grainline direction in Studio differs from the pattern-making software, resulting in incorrect texture alignment when importing.

Improve display of multi-layer material effects

Using Lower Layer Texture Optimization: By overlaying normal maps, fabric realism can be enhanced. Fabrics are typically composed of both textile texture and structure, and with multi-layered materials, the lower layers of textile texture and structure can be blended for a more realistic effect.

  • Multi-layer Material Layer Alignment: Fixes the issue where upper and lower layers don't align properly. This allows for easy creation of localized special materials (e.g., localized laser textures).

  • Support for Multi-layer Materials in side of fabric

6. Garment Techniques

Improve embroidery effect

❏ Optimization 1: Adjustable embroidery spacing, density, and height.
❏ Optimization 2: Improved pattern effects with no path errors.

Operation Path: Edit Pattern ▶ Property Editor ▶ Artwork Technology ▶ Embroidery

Support for setting default notch type

Operation Path: File ▶ User Settings ▶ Default Value ▶ Tools ▶ Notch Type

Support for extract graphics based on colors

Operation Path: Scene Management Window ▶ ▶Right-click on the corresponding pattern ▶ Extract pattern based on color

Application Scenario: Using different materials and pattern techniques for the same pattern.

Application Value: Enables efficient color-based pattern extraction when a single pattern has multiple techniques.

  • Extract colors

Choose a color that you wish to extract the pattern for, confirm the selection, and the system will generate the pattern style for that color.

  • Automatic color separation

Automatically split based on color separation algorithms, and after confirmation, generate pattern styles for several colors.

Support for Warp/Weft Shrinkage in ironing brush

Operation Path: Home ▶ Ironing Brush ▶ Warp/ Weft

7. Pattern Remaking

Improve fixed-distance notch

  • No Change in Notch Type When Moving to Another Segment

  • Support for Switching Between Proportional and Fixed-Distance Notches in the Property Editor

  • Fixed-Distance Notch Doesn't Disappear When Shortening Line Segments

Support for generating guide lines for tangent and vertical lines

Operation Path: Edit Pattern ▶ Right-click on the selected point ▶ Create Guideline ▶Tangent/ Vertical

Application Scenario: When modifying the pattern, there is a need to draw curves at specific angles.

Application Value: The increased variety of indicator lines makes drawing more convenient.

Support for unlinking puckering

Operation Path: Assets▶ Edit Pattern ▶ Select Puckering ▶ Unlink

Application Scenario: Asymmetric puckering creation
Application Value: Allows unlinking of pleats for independent editing or deletion of puckering on one side.

Before

After

Support for setting the sewing direction for darts

Operation Method:

Home ▶ Select/Move ▶ Edit Dart ▶ Sewing ▶ Seam Side

Home ▶ Select/Move ▶ Edit Internal Dart ▶ Sewing ▶ Seam Side

Application Scenario: pattern adjustments and modifications
Application Value: Allows for quick editing of darts
Note: The stitching type should reflect the dart direction. Dart directions are categorized into single-direction darts and center darts.

Support for rotate dart

Rotate dart is a crucial technique in garment pattern making. It is primarily used to adjust the structure of a garment, ensuring a better fit to the body's contours while also achieving design versatility and functionality.

Operation Method: Home ▶ or ▶ right-click the dart ▶ select point(s) for the new dart ▶ rotate dart setting

  • Single Dart Rotate

  • Single Dart to Multiple Darts Rotate

Support for round corner and angled corner editing

After multi-selecting or selecting endpoints via a selection box, dragging the roundness control will achieve multi-point roundness effects.

Operation Method: Home ▶

  • Press Shift or Ctrl to select multiple points or use the selection box to choose multiple endpoints.

  • When dragging the roundness control, right-click to trigger the 'Edit Corner' pop-up window.

Curved Corner

Generate a Bézier curve corner

Rounded Corner

Generate a circular arc corner

Angled Corner

Generate a straight-cut corner

Convert the corner into an internal line

Application Scenario: Bag Pattern Making
Application Value: Used for making the edges of bags and other accessories, creating precise curves based on the radius and arc distance.

Support for multi-point editing for dart smoothing and round corner

Support for corner rounding and smoothing darts by multi-selecting points with Shift

Support for unequal allowance width settings

Application scenario: In scenarios such as pants or suit hems, it is often necessary to allowance with unequal distances between the top and bottom.

Support for quantitive adsorption

Operation path:

  1. 2D window ▶ ▶ Input quantitative data

  2. Hover the mouse over the point to be adsorbed, or click on the point to activate the adsorbed point. The nearby segments of the point will appear highlighted in red as quantitative adsorption points.

Adsorbed point

Net edge/internal line points

Adsorption point

Points generated based on the set distance from the adsorbed point

Application scenario: Quantitative modification; inserting various elements such as darts, pleats, etc., into the pattern.
Application value: Precision pattern drafting with quantitative control for modifications.

Support for generating tangent snap lines with ctrl key

Quickly move points along the segments on both ends during pattern modification.

Improve pattern replacement

The current revision focuses on our core scenario, where imported DXF files often require some modifications (minor adjustments can be made without the need for rebuilding the model). Therefore, enabling partial pattern replacements can significantly enhance the overall efficiency of the revision process.

Sewing line connection retained after pattern replacement

Replacement Rule:

  • The number of endpoints on the replacement pattern is the same as the number of endpoints on the pattern being replaced

  • The name of the externally imported replacement DXF format pattern must be consistent with the name of the pattern being replaced

  1. Replacement within the software

  2. Replace from exterior pattern making software-DXF format

Improve multi-selection length adjustment

❏ Support length adjustment.

❏ Length adjustment can only be made at the start or end points, with both endpoints grayed out and non-editable.

Operation path:

  1. Select the line segment that needs to be modified in length : Home ▶ ▶ Right-to-left framing of multiline segments or Multiple-select line segments in sequence by holding down Shift-click

  2. Change length: Right-click on the selected line segment ▶ Modify the length of the multi-select line segment in the Change Length pop-up window

Support for multi-selection symmetry axis setting

8. Modeling

Support for Quick Sewing

Operation path:

  • Quick Sewing: Right-click on the selected pattern piece ▶ Clone as Internal Shape and Sew.

  • Bra Pads/Magic Tape Creation: Right-click on the sewn internal shape ▶ Deactivate Sewing Line.

Application Scenarios: Bra and magic tape creation.

Improve pleat folding

pleat folding added "Number of internal lines per pleat"

Operation Path: Home ▶ Pleat Fold

Number

Knife Pleat

Accordion Pleat

Inner Box Pleat

Outer Box Pleat

Number of internal lines per pleat

2

When 180-degree internal lines are not outlined, two internal lines form a loop

Default: Two internal lines form a loop

/

3

When all internal lines are outlined, three internal lines form a loop

/

/

4

/

/

When neither of the two 180-degree internal lines are traced, four internal lines form one loop

5

/

/

When none of the 180-degree internal line is traced, five internal lines form one loop

6

/

/

When all internal lines are traced, six internal lines form one loop

Box Pleat

  • Number of internal lines per pleat 4:0°-360°-360°-0°

  • Number of internal lines per pleat 5: 0°-360°-180°-360°-0°

  • Number of internal lines per pleat 6:0°-360°-180°-360°-0°-180°

Application Scenario: For imported DXF files, base lines for pleats are already present. By outlining different numbers of 180° lines, the corresponding number of internal lines for pleat folding loops can be adjusted.

Application Value: Simplifies the operation process and enhances modeling efficiency.

Support for edge thickness participation in simulations

Operation Path: Select the pattern piece ▶ Property Editor ▶ Edge Properties ▶ Edge Thickness

Note: Edge thickness is designed for quickly creating binding and rolled edge effects without needing to fully replicate the actual process. Combined with iWish clothing enhancement, it can present highly realistic edge craftsmanship.

Support for localized dragging operations

  • The localized dragging function has been moved to the bottom of the 3D simulation interface.

  • Supports size adjustment for localized dragging and mirror drag effects.

  • Supports quickly adding fixed pins by pressing "H" during dragging and allows right-click deletion after multiple selections, offering more flexible operations.

Localized Dragging

Symmetry

When enabled, symmetrical pattern pieces, including the symmetry axis, will create a mirrored dragging effect.

Drag Range - Small

Drag Range - Medium

Drag Range - Large

Fixed Pin Shortcut

H

(default value can be modified)

While dragging with the mouse, pressing the shortcut key "H" will quickly add fixed pins to the draging area.

Operation Path: 3D Window ▶ Simulation ▶ Localized Dragging

Application Scenarios: Garment styling adjustments; Bedding and fabric item shape adjustments.

Note: The new localized dragging solution no longer results in penetration issues; the original "W" key function has been canceled.

Support for copying as internal line

Support for zipper rotation in 2D window

Operation Path: Home ▶ Select/Move ▶ Right-click on the zipper in the 2D view ▶ Hover the mouse over the corner of the zipper editing box to display the "Rotation Control" ▶ Right-click and hold to drag for rotation

9. Avatar

Support for multi-selection of model joints for angle adjustment

Operation Path: 3D window ▶ Avatar ▶ Skeleton ▶ Hold Shift/Ctrl to multi-select when selecting IK joints.

Application Scenario: Model pose adjustment.

Support for model hair participation in simulations(Beta)

Operation Path: Select Model ▶ Property Editor ▶ Type ▶ Hair ▶ Simulation

Application Scenario: Runway animation production.

Application Value: The model's hair can move in response to the model's actions during the runway walk.

Note: This version primarily addresses the issue of hair collision with garment. Currently, hair simulation is supported only for long straight female hairstyles as shown in the example images/videos.

Support for one-click conversion to pattern via right-click in avatar format

OBJ File Import as avatar format, supports one-click conversion to pattern piece

Importing OBJ Object Requirements:

  • The object type must be "Load as Avatar."

  • The selected model's mesh must consist of multiple independent meshes.

Operation Path:

1.File ▶ Import ▶ Import OBJ ▶ Object Type ▶ Load as Avatar

2.Right-click on the selected OBJ object ▶ Convert to Pattern Piece

Application Scenario: Bag production.

Application Value: Simplifies the complex process of converting 3D models into pattern pieces.

Adding gesture presets

The resource library now includes 13 male and 11 female gesture presets, available only for adult avatars.

Adding new child avatars

The official marketplace has added male and female child avatars.

10. Others

Support for tracing OBJ as a Pattern

Flatten into a pattern by obtaining the pattern from a 3D object. OBJ imported as garment allows the selection of mesh areas to be flattened into patterns.

Operation Path: File ▶ Import ▶ Import OBJ file ▶ Object Type ▶ Load as garment

Application Scenario: Interoperability of 3D garmnet assets between various modeling tools.

Note: Ensure the imported OBJ file has a well-organized UV layout to aid in UV recognition during import.

Support for AI (Adobe Illustrator) integration

  • Attribute Add AI File, Achieving Texture Alignment/Linkage

  • Scene Management Opens and Drags AI Files, Achieving Alignment/Linkage

  • Menu Import AI Files, Read AI as Pattern, Texture Automatically Aligned

Application Scenario: Printed fabric production.

Application Value: Simplifies the overall process after importing AI files; optimizes the definition of existing features, reducing the cost of understanding.

Support for Re-editing for AI (Adobe Illustrator) files

Supports multi-layer export; retains original image resolution.

Operation Method: Tools ▶ 2D Snapshot ▶ Format ▶ PDF ▶ ‘Multi-layer’

Application Scenario: Printed fabric production.

Application Value:

  • Enables easy re-editing of patterns in AI, improving flexibility and workflow efficiency.

  • Allows for preserving high resolution, ensuring accurate output during production.

Note: Currently, vector files are not supported.

Support for exporting 2D snapshots as multi-layered PDF/PSD files

Operation Path: Tools ▶ 2D Snapshot ▶ Format ▶ Select PDF/PSD ▶

Application Scenario: Printed fabric production.

Application Value: The exported files can be re-edited while ensuring clarity and high resolution.

Improve automatic marker

Support for fabric shrinkage settings in marker

Marker Shrinkage Settings

  • Shrinkage Definition: The length change of fabric in the warp and weft directions.

  • Calculation Rule: Shrinkage = (Original size - Shrunk size) / Original size * 100%

Operation path: Materials ▶ Marker ▶ Select the corresponding fabric ▶ Settings ▶ Property Editor ▶ Shrinkage

2D Snapshot Export Supports Shrinkage Settings Display

Operation path: Tools ▶ 2D Snapshot ▶

Exporting PLT Supports Display of Shrinkage Settings

Operation path: File ▶ Export ▶ Export PLT File ▶

Application Scenario: Marker
Application Value: Solves shrinkage issues during marker plotting.

Support for matching in marker

❏When custom grid looping is required, users can enable loop grids and customize grid size and angle to assist in marker placement.

❏ Specific areas can support internal lines that assist in snapping to loop grids.

❏ Internal lines can snap to loop grids without enabling a specific pattern, helping to precisely align small pattern pieces and maintain pattern matching.

Enabling Cyclic Borders

Fabric texture loops can be aligned to snap lines to improve grid precision

Operation path: Material ▶ Marker Making ▶

Application Scenario: Marker

Application Value: Improves the precision and efficiency of marker placement.

Support for import and export DXF files from Gerber and Lectra

Support for exporting GLB file with image compression and mesh decimation

Operation Path: File ▶ Export ▶ Export GLB/GLTF ▶ Compress

Application Scenario: 3D Product Display, Cross-Platform Compatibility. Platforms like Amazon impose restrictions on the format and size of 3D models. Compression and decimation can reduce model file sizes, speeding up loading times and ensuring that models load quickly under various network conditions, thus providing a smooth user experience.

Note: When compressing the mesh, areas like seam lines and buttonholes, where mesh density is high, will have limited compression effectiveness. It is recommended to switch these parts to textures for more efficient decimation.

Support for search functionality in shortcuts

Quick search for object management and shortcut settings using keywords

Operation path:

  • Shortcut Search: File ▶ Preferences ▶ Shortcuts ▶

  • Fabric Filtering in Resource LibraryResource Library ▶ Fabric/Material ▶ Enter keywords to filter and search fabrics or materials in the library.

Support for opacity settings in reference images

Operation path: File ▶ Import ▶ Sketch

Right-click on the reference image in either the 2D/3D window ▶ Transparency levels

Automation scripts 4.0

1.Support for [Text Pattern Switch]

  • Script Reads Local Fonts: Supports reading local font files.

  • Switch Preset Fonts: Allows switching between preset fonts using scripts.

  • Text Input via Script: Users can input text through scripts.

  • Font Size Adjustment: Adjust font size through scripting.

  • Text Spacing Adjustment: Modify text spacing using scripts.

  • Text Color Input: Supports changing the text color via scripts.

2. Support for [Pattern Switch]

  • Texture Replacement via Script: Allows script-based replacement of textures.

3. Support for [Reset 3D Layout Position]

  • Reset All 3D Layouts: Supports resetting the 3D arrangement position for all parts.

  • Reset All 2D Layouts: Allows resetting the 2D arrangement position for all parts.

Operation Path: Top Menu Bar ▶ Tools ▶ Python Script ▶

Application Scenario: Batch processing of files,

Application Value: Saves time in handling bulk projects, ensures data consistency, simplifies workflows, and optimizes the overall efficiency and quality of fabric library management and updates.

For detailed instructions on using the Python Script, please visit: Python Script | Style3D Studio Help Center


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