2025 February
发布于:2025-02-15
🌐V8.0 New Features List
1. Visual Overhaul
2. iWish
Support for PSD download
Support for enable selection with AI model
Support for enable selection with AI scene
Support for Lock Elements in AI cloth
Add more options for Ai Cloth
Support for "Prefer 3D model" and "Prefer reference image" Options in Face Algorithm 3.0
Add new face algorithm 4.0, improve overall fusion
3. Visual
Support for adjusting image spacing in rendering output images
Support for animation slicing and grouping
Support for auto exposure
Improve fur effects in ray-tracing rendering
Addition of 20 New Lighting Presets
4. Style and Pattern Review
Support for adjusting grading order in scene management
Support for viewing specific size ranges or colorways in the garment browser
Support for different grading tables
Support for alignment to fixed points in grading
Support for copy-paste for grading along X/Y axes
Support for graphic grading based on position
Support for modifying color on grading fonts in 2D snapshots
Support for displaying topstitches and trims on styling lines
5. Fabric & Texture
Improve strengthen
Support for extra solidify
Support for localized physical properties settings
Improve bloom in physical camera
Support for translucency
Improve Laser Frequency
Support for anisotropic
Increase the upper limit of reflection intensity
Support for Additional Fabric Preview Images
Support for reversing fabric grainlines
Improve display of multi-layer material effects
6. Garment Techniques
Improve embroidery effect
Support for setting default notch type
Support for extract graphics based on colors
Support for Warp/Weft Shrinkage in ironing brush
7. Pattern Remaking
Improve fixed-distance notch
Support for generating guide lines for tangent and vertical lines
Support for unlinking puckering
Support for one-click pleat sewing
Support for setting the sewing direction for darts
Support for rotate dart
Support for round corner and angled corner editing
Support for multi-point editing for dart smoothing and round corner
Support for unequal allowance width settings
Support for quantitive adsorption
Support for generating tangent snap lines with ctrl key
Improve pattern replacement
Improve multi-selection length adjustment
Support for multi-selection symmetry axis setting
8. Modeling
Support for Quick Sewing
Improve pleat folding
Support for edge thickness participation in simulations
Support for localized dragging operations
Support for copying as internal line
Support for zipper rotation in 2D window
9. Avatar
Support for multi-selection of model joints for angle adjustment
Support for model hair participation in simulations(Beta)
Support for one-click conversion to pattern via right-click in avatar format
Adding gesture presets
Adding new child avatars
10. Others
Support for tracing OBJ as a Pattern
Support for AI (Adobe Illustrator) integration
Support for Re-editing for AI (Adobe Illustrator) files
Support for exporting 2D snapshots as multi-layered PDF/PSD files
Improve automatic marker
Support for fabric shrinkage settings in marker
Support for matching in marker
Support for import and export DXF files from Gerber and Lectra
Support for exporting GLB file with image compression and mesh decimation
Support for search functionality in shortcuts
Support for opacity settings in reference images
Automation scripts 4.0
🖥Feature Instructions
1. Visual Overhaul

2. iWish
Support for PSD download
Support for PSD Download Function, Including AI Processed Images, 3D Original Images, and Layer Masks for Various Parts, Facilitating Edits such as Hand Deformation Fixes.
Zone Color Map: Differentiate Head, Hair, Hands, Feet, Clothing, and Accessories with Distinct Colors, Allowing Users to Quickly Select and Adjust Specific Areas in Photoshop Using Color
3D rendering image
AI produced image
Zone Color Map
Support for enable selection with AI model
Add “AI model” option, which is suitable for customers who only need to enhance their garment or household items.
Note: when strengthening the garment, it is recommended to enable "lock texture" to retain garment structure (preserving texture may affect the strengthening effect)
Support for enable selection with AI scene
Add "AI scene" option to cater to clients who only require 3D scenes. when disabled, 3D scene props are retained; when enabled, props are replaced with AI scene images.
Note: Hide or remove the 3D scene can get better transparency backgroud result.
Support for Lock Elements in AI cloth
Low - Keep Button/Zipper/Artwork;
Median - Keep Thread/ Button/Zipper/Artwork;
Hight - Keep Texture/Thread/ Button/Zipper/Artwork ;
Add more options for Ai Cloth
Support for "Prefer 3D model" and "Prefer reference image" Options in Face Algorithm 3.0
Model face swap 3.0 adds "preference 3D model " and "prefere reference image" options. The former generates a face more similar to a digital avatar, while the latter resembles the reference more closely.
When "Prefere 3D Model" is selected, the AI-generated image will retain more 3D model information.
When "Prefere Reference Image" is selected, the AI-generated image will retain more reference model details (such as hair, etc.).
Note: If the difference between the 3D effect and the reference image is significant, the AI-generated image may not be ideal. It is recommended to choose "Prefere Reference Image" when the 3D model and reference model are similar.
Add new face algorithm 4.0, improve overall fusion
Algorithm | 3.0 | 4.0 |
Adv | 1. Support different angles. 2. More skin details. 3. Support 4K images | 1. The overall skin texture is better. 2. The facial fusion effect is better. |
Dis | 1. The effect on joints such as knees is too strong (deformity) 2. The integration of the face and the body is relatively weak. | 1. Only the front face (front view) is available 2. 4K images size not support yet 3. The head is slightly larger (choosing a similar hairstyle can improve this) |
*The current default version of model Library is 3.0. The 4.0 version needs to be edited and selected.
*The advantages of the current versions will be gradually integrated into the subsequent optimization of 4.0.
*Currently 4.0 version not support 4K size yet (will be improved later). There will be a prompt when clicking. If you confirm to continue, 4K points will be deducted.
3. Visual
Support for adjusting image spacing in rendering output images
Support user input parameters as composition data to standardize output
Margin reference points: top, bottom, left, and right boundary points of the avatar
Operation Path: Tools ▶ Rendering ▶ right-click on the preview image ▶ set edge distance
Application Scenario: standardize output
Support for animation slicing and grouping
Support editing and combining existing poses and actions; allows adding poses between actions to achieve interpolated transitions.
Added Video Cropping Functionality
Operation Path: Tools ▶ Animation Editor
Application Scenario: runway video creation
Support for auto exposure
Automatic Exposure Correction, currently only supports ray-tracing rendering
Operation Path: Rendering Settings ▶ Post-Processing ▶ Auto Exposure
Application Scenario: Image and Animation Output
Application Value: Automatically corrects exposure in the output, ensuring the image is neither too dark nor too bright.
Requirement Background: Using the same lighting setup for both dark-colored and light-colored clothing may result in dark colors appearing correct, while light colors are too bright, or vice versa.
Note: Only applicable for mild exposure correction. Extreme cases of overly dark or bright images are not supported.
Improve fur effects in ray-tracing rendering
V7.2
V8.0
Addition of 20 New Lighting Presets
Offical market Addition of 20 New Lighting Presets
4. Style and Pattern Review
Support for adjusting grading order in scene management
Size editor size order supports single/multi-selection drag-and-drop
Style browser order corresponds to the size order in the properties editor
Operation Path: Scene management window ▶ Size ▶ Grade
Application Scenario: Full size display
Note: After modifying the size order, the avatar's grading size order and garment browser order are automatically synchronized and updated.
Support for viewing specific size ranges or colorways in the garment browser
Operation Path: Tools ▶ Garment Browser ▶ ▶ Select the sizes to be displayed ▶
Application Scenario: Full color & full size garment review
Support for different grading tables
When importing (adding) DXF, project, or PXF files with different grading rules, the new grading rules will merge with the original ones.
There are two merging scenarios:
❏ Base size names are the same:
Merging Rule: Share a common set of sizes.
Example: Two grading sets:
Shirt: S, M (base size), L
Pants: S, M (base size), L
After merging: S, M (base size), L
❏ Base size names are different:
Merging Rule: Align base sizes, merge other sizes accordingly. Missing sizes will copy the previous size, with sizes separated by "/".
Example: Three grading sets:
Shirt: S, M (base size), L
Pants: 110, 120 (base size), 130, 140
Coat: A, B, C (base size), D, E, F
After merging:
S/110/A, S/110/B, M/120/C (base size), L/130/D, L/140/E, L/140/F
Operation Path: Import/add DXF, engineering, or PXF files with different grading rules.
Application Scenario: Retaining original sizes for cross-product grading. For example, when handling two DXF files (e.g., a shirt in size 12 and a skirt in size L), they will attempt to match the shirt sizes (e.g., 8, 10, and 12) with the skirt in size L to evaluate fit. If the combination works, these DXF files can be used for nesting in 2D CAD.
Application Value:
Reduces manual alignment and adjustment work.
Improves nesting and design efficiency.
Effectively resolves inconsistencies in grading rules across multiple brands or product lines, making grading data more versatile for diverse design needs.
Support for alignment to fixed points in grading
Grading supports separate X/Y copying and grading points support shortcut key copy-paste
Operation Path: Start ▶ Eedit Grading ▶ Right-click Grading Point ▶ Align To
Application Scenario:
Single-Direction Grading Adjustments: After grading, users can align points to ensure that the grading increments along one axis (X or Y) are accurate.
Deformation Check: Inspect whether the lines connecting graded points (e.g., armholes or curved edges) have been distorted due to misaligned grading points.
X/Y align+reset
Align to X、Y
Support for copy-paste for grading along X/Y axes
Operation Path: Start ▶ Grading ▶ Right-click Grading Point
Application Scenario: grading
Requirement Background: In some grading workflows, users only need to reference the X or Y values from other sizes, not both. This flexibility eliminates unnecessary adjustments and ensures better precision.
Support for graphic grading based on position
Graphic and notch grading
Zipper grading
Support for modifying color on grading fonts in 2D snapshots
Operation Path:
❏ Path 1: Tools ▶ 2D Snapshot ▶ Font Color
❏ Path 2: Assets ▶ Marker ▶ Snapshot ▶ Font Color
Application Scenario: fabric nesting and production
Support for displaying topstitches and trims on styling lines
Note: Topstitch lines cannot have their thickness adjusted.
Operation Path: 3D Window ▶ Garment ▶ Style Line
Application Scenario: Used for style visualization, assisting designers, pattern makers, and sample garment workers in understanding the garment structure.
5. Fabric & Texture
Improve strengthen
Increase the hardness upper limit of Strengthen. When the value is between 50-100, it achieves the effect of Extra Strengthen
Operation Path: Select Pattern ▶ Property Editor ▶ Harden ▶ Intensity
Application Scenario: Used in the production of rigid bags and cases.
Application Value: Addresses issues where stiff fabrics lack smoothness or experience clipping problems during simulation.
Support for extra solidify
Suggested combine localized physical properties settings functionalities. Keep interactions integrated with the pattern features for seamless usage.
Operation Path: Select Pattern ▶ Property Editor ▶ Pattern Status ▶ Solidify ▶ Extra Solidify
Note: extra solidify strength is stable within a range of 0.01–100, providing a reliable framework for diverse rigid material applications.
Please make sure enable "simulate accurate" in 3D window before reach "extra solidify"
Flat Bottom for Bags:
Place the bag on the ground and use gravity to flatten the bottom.
Apply ultra-solidification to the bottom to fix its shape.
Even when lifted, the bottom remains flat.
Metal Logos on Bags:
Bags often have metal logos attached that require l
ocal rigidity.
Use localized physical properties settings to make specific sections of the pattern significantly stiffer.
Bra Wire Construction
Support for localized physical properties settings
Operation Path:
Top Menu Bar: Start ▶ Edit Pattern ▶ Select the internal line to be split ▶ Property Editor ▶ Divided Pattern
In the 3D window, select the corresponding pattern area to be split ▶ In the Property Editor, edit the physical properties of the localized pattern piece.
Application Scenario: Garments with partial solidify/ strengthen effects due to ironing & metal logos & gluing processes.
Improve bloom in physical camera
Operation Path: Render Setting ▶ Property Editor ▶ Camera Effects ▶ Bloom
Application Scenario: Effect adjustment for glossy fabrics, gems, metals, etc.
Support for translucency
Translucency allows lightweight fabrics like shirts to better replicate realistic effects, instead of just being transparent.
When light interacts with materials that have translucency properties, a portion of the light passes through the material, rather than being fully reflected or absorbed.
Operation Path: select the fabric in object management window ▶ Property Editor ▶ Advanced ▶ Translucency
Application Scenario: Rendering lightweight fabric clothing.
Difference between Translucency and Transparency:
Translucency refers to the process of light passing through a medium or material without being completely absorbed or reflected. It describes the behavior of light as it passes through the material.
Transparency is a material property that describes light passing through the material without significant scattering or absorption, and the directionality of transmitted light is maintained. The higher the original fabric brightness, the stronger the transmitted light.
For example, frosted glass has a high translucency rate, but because it scatters light, it is not transparent, but rather "semi-transparent."
Original
Translucency
Transparency
Improve Laser Frequency
Support for Adjusting Laser Frequency. Laser Frequency refers to the frequency of the electromagnetic wave oscillation of the laser.
Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Material Properties ▶ Rendering Type ▶ Laser ▶ Laser Parameters ▶ Color Frequency
Application Scenario: Rendering of laser fabrics in clothing.
Support for anisotropic
This feature allows for different smoothness in the radial and tangential directions, currently supported only in ray-tracing rendering.
In fabrics like silk, when changing from warp to weft direction, you can observe different gloss effects:
When viewed from a vertical angle, the warp shows a glossy reflection effect.
When viewed from a horizontal angle, the warp exhibits a matte reflection effect.
When light strikes a surface from different directions, the reflected light varies depending on the roughness distribution in the tangent and bitangent directions. Directions with low roughness generate more concentrated reflections, while those with high roughness scatter the reflections more widely. Anisotropy represents this property.
Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Material Properties ▶ Smoothness Map ▶ Anisotropy
Application Scenario: Silk-like fabrics for clothing production. This allows for more realistic silk effects, where the fabric’s woven structure causes different smoothness in the warp and weft directions.
Increase the upper limit of reflection intensity
Operation Path: select the fabric in Scene Management window ▶ Property Editor ▶ Contrast Parameters ▶ Reflection parameters
Application Scenario: For garment such as down jackets, where the glossiness is insufficient and needs to be enhanced.
Support for Additional Fabric Preview Images
Support for users to set and preview fabric images with different tiling settings
Added Tiling Count in fabric preview images
Supports more fabric preview image quantities
Operation Path:
a. Fabric save path: In the Scene Management window, select the fabric ▶ Property Editor window ▶ ▶ Export SFAB settings
b. Resource Library fabric preview path: Open the Resource Library ▶ Fabrics/Materials ▶ Hover the mouse over the fabric
Note: Automatically generate preview images with scripts and batch generate using ray tracing capabilities.
Save fabric
Export SFAB settings
Resource library preview images
Support for reversing fabric grainlines
The fabric grainline reversal is enabled by default when importing DXF files.
Operation Path:
Select the pattern piece ▶ Property Editor ▶ Fabric ▶ Reverse Grain Line
Import: File ▶ Import ▶ Import DXF ▶ Options ▶ Reverse Grain Line
Export: File ▶ Export ▶ Export DXF ▶ Options ▶ Reverse Grain Line
Application Value: Solves the issue where the default grainline direction in Studio differs from the pattern-making software, resulting in incorrect texture alignment when importing.
Improve display of multi-layer material effects
Using Lower Layer Texture Optimization: By overlaying normal maps, fabric realism can be enhanced. Fabrics are typically composed of both textile texture and structure, and with multi-layered materials, the lower layers of textile texture and structure can be blended for a more realistic effect.
Multi-layer Material Layer Alignment: Fixes the issue where upper and lower layers don't align properly. This allows for easy creation of localized special materials (e.g., localized laser textures).
Support for Multi-layer Materials in side of fabric
6. Garment Techniques
Improve embroidery effect
❏ Optimization 1: Adjustable embroidery spacing, density, and height.
❏ Optimization 2: Improved pattern effects with no path errors.
Operation Path: Edit Pattern ▶ Property Editor ▶ Artwork Technology ▶ Embroidery
Support for setting default notch type
Operation Path: File ▶ User Settings ▶ Default Value ▶ Tools ▶ Notch Type
Support for extract graphics based on colors
Operation Path: Scene Management Window ▶ ▶Right-click on the corresponding pattern ▶ Extract pattern based on color
Application Scenario: Using different materials and pattern techniques for the same pattern.
Application Value: Enables efficient color-based pattern extraction when a single pattern has multiple techniques.
Extract colors
Choose a color that you wish to extract the pattern for, confirm the selection, and the system will generate the pattern style for that color.
Automatic color separation
Automatically split based on color separation algorithms, and after confirmation, generate pattern styles for several colors.
Support for Warp/Weft Shrinkage in ironing brush
Operation Path: Home ▶ Ironing Brush ▶ Warp/ Weft
7. Pattern Remaking
Improve fixed-distance notch
No Change in Notch Type When Moving to Another Segment
Support for Switching Between Proportional and Fixed-Distance Notches in the Property Editor
Fixed-Distance Notch Doesn't Disappear When Shortening Line Segments
Support for generating guide lines for tangent and vertical lines
Operation Path: Edit Pattern ▶ Right-click on the selected point ▶ Create Guideline ▶Tangent/ Vertical
Application Scenario: When modifying the pattern, there is a need to draw curves at specific angles.
Application Value: The increased variety of indicator lines makes drawing more convenient.
Support for unlinking puckering
Operation Path: Assets▶ Edit Pattern ▶ Select Puckering ▶ Unlink
Application Scenario: Asymmetric puckering creation
Application Value: Allows unlinking of pleats for independent editing or deletion of puckering on one side.
Before
After
Support for setting the sewing direction for darts
Operation Method:
Home ▶ Select/Move ▶ Edit Dart ▶ Sewing ▶ Seam Side
Home ▶ Select/Move ▶ Edit Internal Dart ▶ Sewing ▶ Seam Side
Application Scenario: pattern adjustments and modifications
Application Value: Allows for quick editing of darts
Note: The stitching type should reflect the dart direction. Dart directions are categorized into single-direction darts and center darts.
Support for rotate dart
Rotate dart is a crucial technique in garment pattern making. It is primarily used to adjust the structure of a garment, ensuring a better fit to the body's contours while also achieving design versatility and functionality.
Operation Method: Home ▶ or
▶ right-click the dart ▶ select point(s) for the new dart ▶ rotate dart setting
Single Dart Rotate
Single Dart to Multiple Darts Rotate
Support for round corner and angled corner editing
After multi-selecting or selecting endpoints via a selection box, dragging the roundness control will achieve multi-point roundness effects.
Operation Method: Home ▶ ▶
Press Shift or Ctrl to select multiple points or use the selection box to choose multiple endpoints.
When dragging the roundness control, right-click to trigger the 'Edit Corner' pop-up window.
Curved Corner | Generate a Bézier curve corner | ||
Rounded Corner | Generate a circular arc corner | ||
Angled Corner | Generate a straight-cut corner | Convert the corner into an internal line |
Application Scenario: Bag Pattern Making
Application Value: Used for making the edges of bags and other accessories, creating precise curves based on the radius and arc distance.
Support for multi-point editing for dart smoothing and round corner
Support for corner rounding and smoothing darts by multi-selecting points with Shift
Support for unequal allowance width settings
Application scenario: In scenarios such as pants or suit hems, it is often necessary to allowance with unequal distances between the top and bottom.
Support for quantitive adsorption
Operation path:
2D window ▶
▶
▶ Input quantitative data
Hover the mouse over the point to be adsorbed, or click on the point to activate the adsorbed point. The nearby segments of the point will appear highlighted in red as quantitative adsorption points.
Adsorbed point | Net edge/internal line points |
Adsorption point | Points generated based on the set distance from the adsorbed point |
Application value: Precision pattern drafting with quantitative control for modifications.
Support for generating tangent snap lines with ctrl key
Quickly move points along the segments on both ends during pattern modification.
Improve pattern replacement
The current revision focuses on our core scenario, where imported DXF files often require some modifications (minor adjustments can be made without the need for rebuilding the model). Therefore, enabling partial pattern replacements can significantly enhance the overall efficiency of the revision process.
Sewing line connection retained after pattern replacement
Replacement Rule:
The number of endpoints on the replacement pattern is the same as the number of endpoints on the pattern being replaced
The name of the externally imported replacement DXF format pattern must be consistent with the name of the pattern being replaced
Replacement within the software
Replace from exterior pattern making software-DXF format
Improve multi-selection length adjustment
❏ Support length adjustment.
❏ Length adjustment can only be made at the start or end points, with both endpoints grayed out and non-editable.
Operation path:
Select the line segment that needs to be modified in length : Home ▶
▶ Right-to-left framing of multiline segments or Multiple-select line segments in sequence by holding down Shift-click
Change length: Right-click on the selected line segment ▶ Modify the length of the multi-select line segment in the Change Length pop-up window
Support for multi-selection symmetry axis setting
8. Modeling
Support for Quick Sewing
Operation path:
Quick Sewing: Right-click on the selected pattern piece ▶ Clone as Internal Shape and Sew.
Bra Pads/Magic Tape Creation: Right-click on the sewn internal shape ▶ Deactivate Sewing Line.
Application Scenarios: Bra and magic tape creation.
Improve pleat folding
pleat folding added "Number of internal lines per pleat"
Operation Path: Home ▶ Pleat Fold
Number | Knife Pleat | Accordion Pleat | Inner Box Pleat | Outer Box Pleat | |
Number of internal lines per pleat | 2 | When 180-degree internal lines are not outlined, two internal lines form a loop | Default: Two internal lines form a loop | / | |
3 | When all internal lines are outlined, three internal lines form a loop | / | / | ||
4 | / | / | When neither of the two 180-degree internal lines are traced, four internal lines form one loop | ||
5 | / | / | When none of the 180-degree internal line is traced, five internal lines form one loop | ||
6 | / | / | When all internal lines are traced, six internal lines form one loop |
Box Pleat
Number of internal lines per pleat 4:0°-360°-360°-0°
Number of internal lines per pleat 5: 0°-360°-180°-360°-0°
Number of internal lines per pleat 6:0°-360°-180°-360°-0°-180°
Application Scenario: For imported DXF files, base lines for pleats are already present. By outlining different numbers of 180° lines, the corresponding number of internal lines for pleat folding loops can be adjusted.
Application Value: Simplifies the operation process and enhances modeling efficiency.
Support for edge thickness participation in simulations
Operation Path: Select the pattern piece ▶ Property Editor ▶ Edge Properties ▶ Edge Thickness
Note: Edge thickness is designed for quickly creating binding and rolled edge effects without needing to fully replicate the actual process. Combined with iWish clothing enhancement, it can present highly realistic edge craftsmanship.
Support for localized dragging operations
The localized dragging function has been moved to the bottom of the 3D simulation interface.
Supports size adjustment for localized dragging and mirror drag effects.
Supports quickly adding fixed pins by pressing "H" during dragging and allows right-click deletion after multiple selections, offering more flexible operations.
Localized Dragging | Symmetry | When enabled, symmetrical pattern pieces, including the symmetry axis, will create a mirrored dragging effect. | |
Drag Range - Small | |||
Drag Range - Medium | |||
Drag Range - Large | |||
Fixed Pin Shortcut | H (default value can be modified) | While dragging with the mouse, pressing the shortcut key "H" will quickly add fixed pins to the draging area. |
Operation Path: 3D Window ▶ Simulation ▶ Localized Dragging
Application Scenarios: Garment styling adjustments; Bedding and fabric item shape adjustments.
Note: The new localized dragging solution no longer results in penetration issues; the original "W" key function has been canceled.
Support for copying as internal line
Support for zipper rotation in 2D window
Operation Path: Home ▶ Select/Move ▶ Right-click on the zipper in the 2D view ▶ Hover the mouse over the corner of the zipper editing box to display the "Rotation Control" ▶ Right-click and hold to drag for rotation
9. Avatar
Support for multi-selection of model joints for angle adjustment
Operation Path: 3D window ▶ Avatar ▶ Skeleton ▶ Hold Shift/Ctrl to multi-select when selecting IK joints.
Application Scenario: Model pose adjustment.
Support for model hair participation in simulations(Beta)
Operation Path: Select Model ▶ Property Editor ▶ Type ▶ Hair ▶ Simulation
Application Scenario: Runway animation production.
Application Value: The model's hair can move in response to the model's actions during the runway walk.
Note: This version primarily addresses the issue of hair collision with garment. Currently, hair simulation is supported only for long straight female hairstyles as shown in the example images/videos.
Support for one-click conversion to pattern via right-click in avatar format
OBJ File Import as avatar format, supports one-click conversion to pattern piece
Importing OBJ Object Requirements:
The object type must be "Load as Avatar."
The selected model's mesh must consist of multiple independent meshes.
Operation Path:
1.File ▶ Import ▶ Import OBJ ▶ Object Type ▶ Load as Avatar
2.Right-click on the selected OBJ object ▶ Convert to Pattern Piece
Application Scenario: Bag production.
Application Value: Simplifies the complex process of converting 3D models into pattern pieces.
Adding gesture presets
The resource library now includes 13 male and 11 female gesture presets, available only for adult avatars.
Adding new child avatars
The official marketplace has added male and female child avatars.
10. Others
Support for tracing OBJ as a Pattern
Flatten into a pattern by obtaining the pattern from a 3D object. OBJ imported as garment allows the selection of mesh areas to be flattened into patterns.
Operation Path: File ▶ Import ▶ Import OBJ file ▶ Object Type ▶ Load as garment
Application Scenario: Interoperability of 3D garmnet assets between various modeling tools.
Note: Ensure the imported OBJ file has a well-organized UV layout to aid in UV recognition during import.
Support for AI (Adobe Illustrator) integration
Attribute Add AI File, Achieving Texture Alignment/Linkage
Scene Management Opens and Drags AI Files, Achieving Alignment/Linkage
Menu Import AI Files, Read AI as Pattern, Texture Automatically Aligned
Application Scenario: Printed fabric production.
Application Value: Simplifies the overall process after importing AI files; optimizes the definition of existing features, reducing the cost of understanding.
Support for Re-editing for AI (Adobe Illustrator) files
Supports multi-layer export; retains original image resolution.
Operation Method: Tools ▶ 2D Snapshot ▶ Format ▶ PDF ▶ ‘Multi-layer’
Application Scenario: Printed fabric production.
Application Value:
Enables easy re-editing of patterns in AI, improving flexibility and workflow efficiency.
Allows for preserving high resolution, ensuring accurate output during production.
Note: Currently, vector files are not supported.
Support for exporting 2D snapshots as multi-layered PDF/PSD files
Operation Path: Tools ▶ 2D Snapshot ▶ Format ▶ Select PDF/PSD ▶
Application Scenario: Printed fabric production.
Application Value: The exported files can be re-edited while ensuring clarity and high resolution.
Improve automatic marker
Support for fabric shrinkage settings in marker
Marker Shrinkage Settings
Shrinkage Definition: The length change of fabric in the warp and weft directions.
Calculation Rule: Shrinkage = (Original size - Shrunk size) / Original size * 100%
Operation path: Materials ▶ Marker ▶ Select the corresponding fabric ▶ Settings ▶ Property Editor ▶ Shrinkage
2D Snapshot Export Supports Shrinkage Settings Display
Operation path: Tools ▶ 2D Snapshot ▶
Exporting PLT Supports Display of Shrinkage Settings
Operation path: File ▶ Export ▶ Export PLT File ▶
Application Scenario: Marker
Application Value: Solves shrinkage issues during marker plotting.
Support for matching in marker
❏When custom grid looping is required, users can enable loop grids and customize grid size and angle to assist in marker placement.
❏ Specific areas can support internal lines that assist in snapping to loop grids.
❏ Internal lines can snap to loop grids without enabling a specific pattern, helping to precisely align small pattern pieces and maintain pattern matching.
Enabling Cyclic Borders | Fabric texture loops can be aligned to snap lines to improve grid precision |
Operation path: Material ▶ Marker Making ▶
Application Scenario: Marker
Application Value: Improves the precision and efficiency of marker placement.
Support for import and export DXF files from Gerber and Lectra
Support for exporting GLB file with image compression and mesh decimation
Operation Path: File ▶ Export ▶ Export GLB/GLTF ▶ Compress
Application Scenario: 3D Product Display, Cross-Platform Compatibility. Platforms like Amazon impose restrictions on the format and size of 3D models. Compression and decimation can reduce model file sizes, speeding up loading times and ensuring that models load quickly under various network conditions, thus providing a smooth user experience.
Note: When compressing the mesh, areas like seam lines and buttonholes, where mesh density is high, will have limited compression effectiveness. It is recommended to switch these parts to textures for more efficient decimation.
Support for search functionality in shortcuts
Quick search for object management and shortcut settings using keywords
Operation path:
Shortcut Search: File ▶ Preferences ▶ Shortcuts ▶
Fabric Filtering in Resource LibraryResource Library ▶ Fabric/Material ▶ Enter keywords to filter and search fabrics or materials in the library.
Support for opacity settings in reference images
Operation path: File ▶ Import ▶ Sketch
Right-click on the reference image in either the 2D/3D window ▶ Transparency levels
Automation scripts 4.0
1.Support for [Text Pattern Switch]
Script Reads Local Fonts: Supports reading local font files.
Switch Preset Fonts: Allows switching between preset fonts using scripts.
Text Input via Script: Users can input text through scripts.
Font Size Adjustment: Adjust font size through scripting.
Text Spacing Adjustment: Modify text spacing using scripts.
Text Color Input: Supports changing the text color via scripts.
2. Support for [Pattern Switch]
Texture Replacement via Script: Allows script-based replacement of textures.
3. Support for [Reset 3D Layout Position]
Reset All 3D Layouts: Supports resetting the 3D arrangement position for all parts.
Reset All 2D Layouts: Allows resetting the 2D arrangement position for all parts.
Operation Path: Top Menu Bar ▶ Tools ▶ Python Script ▶
Application Scenario: Batch processing of files,
Application Value: Saves time in handling bulk projects, ensures data consistency, simplifies workflows, and optimizes the overall efficiency and quality of fabric library management and updates.
For detailed instructions on using the Python Script, please visit: Python Script | Style3D Studio Help Center